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General fixes (#1673)
* General minor Code formatting and minor typo/document fixes. * Update Marker.lua Code formatting and minor typo/document fixes. Note specifically the correction of "self.tocoaliton" to "self.tocoalition".
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@@ -1373,7 +1373,7 @@ function SPAWN:SpawnWithIndex( SpawnIndex, NoBirth )
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SpawnTemplate.modulation = self.SpawnInitModu
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end
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-- Set country, coaliton and categroy.
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-- Set country, coalition and category.
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SpawnTemplate.CategoryID = self.SpawnInitCategory or SpawnTemplate.CategoryID
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SpawnTemplate.CountryID = self.SpawnInitCountry or SpawnTemplate.CountryID
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SpawnTemplate.CoalitionID = self.SpawnInitCoalition or SpawnTemplate.CoalitionID
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@@ -2360,7 +2360,7 @@ end
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-- The known AIRBASE objects are automatically imported at mission start by MOOSE.
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-- Therefore, there isn't any New() constructor defined for AIRBASE objects.
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--
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-- Ships and Farps are added within the mission, and are therefore not known.
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-- Ships and FARPs are added within the mission, and are therefore not known.
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-- For these AIRBASE objects, there isn't an @{Wrapper.Airbase#AIRBASE} enumeration defined.
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-- You need to provide the **exact name** of the airbase as the parameter to the @{Wrapper.Airbase#AIRBASE.FindByName}() method!
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--
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