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Introduction of Zone goal classes
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@@ -91,13 +91,13 @@
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<li><a href="Static.html">Static</a></li>
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<li><a href="StaticObject.html">StaticObject</a></li>
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<li><a href="Task.html">Task</a></li>
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<li><a href="TaskZoneCapture.html">TaskZoneCapture</a></li>
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<li><a href="Task_A2A.html">Task_A2A</a></li>
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<li><a href="Task_A2A_Dispatcher.html">Task_A2A_Dispatcher</a></li>
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<li><a href="Task_A2G.html">Task_A2G</a></li>
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<li><a href="Task_A2G_Dispatcher.html">Task_A2G_Dispatcher</a></li>
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<li><a href="Task_Cargo.html">Task_Cargo</a></li>
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<li><a href="Task_PICKUP.html">Task_PICKUP</a></li>
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<li><a href="Task_Protect.html">Task_Protect</a></li>
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<li><a href="Unit.html">Unit</a></li>
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<li><a href="Utils.html">Utils</a></li>
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<li><a href="Zone.html">Zone</a></li>
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@@ -715,6 +715,12 @@ Various methods exist to configure:</p>
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<td class="name" nowrap="nowrap"><a href="##(SCORING).SetScaleDestroyScore">SCORING:SetScaleDestroyScore(Scale)</a></td>
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<td class="summary">
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<p>Set the scale for scoring valid destroys (enemy destroys).</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(SCORING)._AddMissionGoalScore">SCORING:_AddMissionGoalScore(Mission, PlayerName, Text, Score)</a></td>
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<td class="summary">
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<p>Registers Scores the players completing a Mission Task.</p>
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</td>
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</tr>
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<tr>
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@@ -2185,6 +2191,42 @@ The scale of the score given.</p>
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<dl class="function">
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<dt>
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<a id="#(SCORING)._AddMissionGoalScore" >
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<strong>SCORING:_AddMissionGoalScore(Mission, PlayerName, Text, Score)</strong>
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</a>
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</dt>
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<dd>
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<p>Registers Scores the players completing a Mission Task.</p>
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<h3>Parameters</h3>
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<ul>
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<li>
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<p><code><em><a href="Tasking.Mission.html##(MISSION)">Tasking.Mission#MISSION</a> Mission </em></code>: </p>
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</li>
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<li>
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<p><code><em>#string PlayerName </em></code>: </p>
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</li>
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<li>
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<p><code><em>#string Text </em></code>: </p>
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</li>
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<li>
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<p><code><em>#number Score </em></code>: </p>
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</li>
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</ul>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(SCORING)._AddMissionScore" >
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<strong>SCORING:_AddMissionScore(Mission, PlayerUnit, Text, Score)</strong>
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</a>
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