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Introduction of Zone goal classes
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@@ -91,13 +91,13 @@
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<li><a href="Static.html">Static</a></li>
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<li><a href="StaticObject.html">StaticObject</a></li>
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<li><a href="Task.html">Task</a></li>
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<li><a href="TaskZoneCapture.html">TaskZoneCapture</a></li>
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<li><a href="Task_A2A.html">Task_A2A</a></li>
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<li><a href="Task_A2A_Dispatcher.html">Task_A2A_Dispatcher</a></li>
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<li><a href="Task_A2G.html">Task_A2G</a></li>
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<li><a href="Task_A2G_Dispatcher.html">Task_A2G_Dispatcher</a></li>
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<li><a href="Task_Cargo.html">Task_Cargo</a></li>
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<li><a href="Task_PICKUP.html">Task_PICKUP</a></li>
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<li><a href="Task_Protect.html">Task_Protect</a></li>
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<li><a href="Unit.html">Unit</a></li>
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<li><a href="Utils.html">Utils</a></li>
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<li><a href="Zone.html">Zone</a></li>
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@@ -2192,6 +2192,9 @@ The group that was spawned. You can use this group for further actions.</p>
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<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
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</dd>
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</dl>
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<dl class="function">
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@@ -2766,6 +2769,9 @@ when nothing was spawned.</p>
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<p> Overwrite unit names by default with group name.</p>
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</dd>
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</dl>
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<dl class="function">
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@@ -2780,6 +2786,9 @@ when nothing was spawned.</p>
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<p> By default, no InitLimit</p>
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</dd>
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</dl>
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<dl class="function">
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@@ -2815,7 +2824,7 @@ when nothing was spawned.</p>
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<dl class="function">
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<dt>
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<em></em>
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<em>#number</em>
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<a id="#(SPAWN).SpawnMaxGroups" >
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<strong>SPAWN.SpawnMaxGroups</strong>
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</a>
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@@ -2832,7 +2841,7 @@ when nothing was spawned.</p>
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<dl class="function">
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<dt>
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<em></em>
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<em>#number</em>
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<a id="#(SPAWN).SpawnMaxUnitsAlive" >
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<strong>SPAWN.SpawnMaxUnitsAlive</strong>
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</a>
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@@ -3160,7 +3169,7 @@ Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' ):Schedule( 600, 0.5 )
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<dl class="function">
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<dt>
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<em></em>
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<em>#boolean</em>
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<a id="#(SPAWN).SpawnUnControlled" >
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<strong>SPAWN.SpawnUnControlled</strong>
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</a>
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