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Merge branch 'master' of https://github.com/FlightControl-Master/MOOSE
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@@ -49,7 +49,7 @@
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-- Once the task is assigned to the player and accepted by the player, the player will obtain
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-- an extra **Cargo (Radio) Menu** that contains the CARGO objects that need to be transported.
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--
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-- Each @{CARGO.Cargo} object has a certain state:
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-- Each @{Tasking.Task_CARGO#TASK_CARGO} object has a certain state:
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--
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-- * **UnLoaded**: The cargo is located within the battlefield. It may still need to be transported.
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-- * **Loaded**: The cargo is loaded within a Carrier. This can be your air unit, or another air unit, or even a vehicle.
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@@ -447,7 +447,7 @@ do -- TASK_CARGO
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--
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-- ## 2.2) Handle TASK_CARGO Events ...
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--
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-- The TASK_CARGO classes define @{Cargo} transport tasks,
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-- The TASK_CARGO classes define Cargo transport tasks,
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-- based on the tasking capabilities defined in @{Tasking.Task#TASK}.
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--
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-- ### 2.2.1) Boarding events.
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