From 04a55e4104554e60ff433003ca643d743b390a8b Mon Sep 17 00:00:00 2001 From: leka1986 <83298840+leka1986@users.noreply.github.com> Date: Sat, 12 Apr 2025 10:44:29 +0200 Subject: [PATCH] Update Event.lua Added nil checks which was causing nil. had this for a few weeks with no errors. --- Moose Development/Moose/Core/Event.lua | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/Moose Development/Moose/Core/Event.lua b/Moose Development/Moose/Core/Event.lua index f22185616..c5893325b 100644 --- a/Moose Development/Moose/Core/Event.lua +++ b/Moose Development/Moose/Core/Event.lua @@ -1372,11 +1372,12 @@ function EVENT:onEvent( Event ) -- Scenery --- Event.IniDCSUnit = Event.initiator - Event.IniDCSUnitName = Event.IniDCSUnit.getName and Event.IniDCSUnit:getName() or "Scenery no name "..math.random(1,20000) + Event.IniDCSUnitName = ( Event.IniDCSUnit and Event.IniDCSUnit.getName ) and Event.IniDCSUnit:getName() or "Scenery no name "..math.random(1,20000) Event.IniUnitName = Event.IniDCSUnitName Event.IniUnit = SCENERY:Register( Event.IniDCSUnitName, Event.initiator ) - Event.IniCategory = Event.IniDCSUnit.getDesc and Event.IniDCSUnit:getDesc().category - Event.IniTypeName = Event.initiator:isExist() and Event.IniDCSUnit:getTypeName() or "SCENERY" + Event.IniCategory = (Event.IniDCSUnit and Event.IniDCSUnit.getDesc ) and Event.IniDCSUnit:getDesc().category + Event.IniTypeName = (Event.initiator and Event.initiator.isExist + and Event.initiator:isExist() and Event.IniDCSUnit and Event.IniDCSUnit.getTypeName) and Event.IniDCSUnit:getTypeName() or "SCENERY" elseif Event.IniObjectCategory == Object.Category.BASE then ---