Some fixes to make the SpawnScheduled work again

This commit is contained in:
Applevangelist
2022-05-04 09:51:36 +02:00
parent c6da6544da
commit 04c77e9760
4 changed files with 28 additions and 8 deletions

View File

@@ -813,13 +813,14 @@ end
-- @param #BASE self
-- @param DCS#Time EventTime The time stamp of the event.
-- @param DCS#Object Initiator The initiating object of the event.
function BASE:CreateEventDead( EventTime, Initiator )
self:F( { EventTime, Initiator } )
function BASE:CreateEventDead( EventTime, Initiator, IniObjectCategory )
self:F( { EventTime, Initiator, IniObjectCategory } )
local Event = {
id = world.event.S_EVENT_DEAD,
time = EventTime,
initiator = Initiator,
IniObjectCategory = IniObjectCategory,
}
world.onEvent( Event )

View File

@@ -124,6 +124,7 @@ function DATABASE:New()
self:HandleEvent( EVENTS.Dead, self._EventOnDeadOrCrash )
self:HandleEvent( EVENTS.Crash, self._EventOnDeadOrCrash )
self:HandleEvent( EVENTS.RemoveUnit, self._EventOnDeadOrCrash )
--self:HandleEvent( EVENTS.UnitLost, self._EventOnDeadOrCrash ) -- DCS 2.7.1 for Aerial units no dead event ATM
self:HandleEvent( EVENTS.Hit, self.AccountHits )
self:HandleEvent( EVENTS.NewCargo )
self:HandleEvent( EVENTS.DeleteCargo )
@@ -1154,6 +1155,22 @@ function DATABASE:_EventOnDeadOrCrash( Event )
if self.STATICS[Event.IniDCSUnitName] then
self:DeleteStatic( Event.IniDCSUnitName )
end
---
-- Maybe a UNIT?
---
-- Delete unit.
if self.UNITS[Event.IniDCSUnitName] then
self:T("STATIC Event for UNIT "..tostring(Event.IniDCSUnitName))
local DCSUnit = _DATABASE:FindUnit( Event.IniDCSUnitName )
self:T({DCSUnit})
if DCSUnit then
--self:I("Creating DEAD Event for UNIT "..tostring(Event.IniDCSUnitName))
--DCSUnit:Destroy(true)
return
end
end
else