This commit is contained in:
FlightControl
2017-05-27 10:09:44 +02:00
parent e06b2c5e4f
commit 051cc4955f
9 changed files with 262 additions and 141 deletions

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@@ -119,9 +119,9 @@
<h1>Demo Missions</h1>
<h3><a href="">CARGO Demo Missions source code</a></h3>
<h3><a href="https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/master-release/CGO%20-%20Cargo">CARGO Demo Missions source code</a></h3>
<h3><a href="">CARGO Demo Missions, only for beta testers</a></h3>
<h3><a href="https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/master/CGO%20-%20Cargo">CARGO Demo Missions, only for beta testers</a></h3>
<h3><a href="https://github.com/FlightControl-Master/MOOSE_MISSIONS/releases">ALL Demo Missions pack of the last release</a></h3>
@@ -129,7 +129,7 @@
<h1>YouTube Channel</h1>
<h3><a href="">SPAWNSTATIC YouTube Channel</a></h3>
<h3><a href="https://www.youtube.com/watch?v=tM00lTlkpYs&amp;list=PL7ZUrU4zZUl2zUTuKrLW5RsO9zLMqUtbf">CARGO YouTube Channel</a></h3>
<hr/>
@@ -2924,6 +2924,7 @@ The range till cargo will board.</p>
<dl class="function">
<dt>
<em></em>
<a id="#(CARGO_UNIT).CargoCarrier" >
<strong>CARGO_UNIT.CargoCarrier</strong>
</a>
@@ -3049,7 +3050,6 @@ The range till cargo will board.</p>
<dl class="function">
<dt>
<em>#number</em>
<a id="#(CARGO_UNIT).RunCount" >
<strong>CARGO_UNIT.RunCount</strong>
</a>

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@@ -305,6 +305,12 @@
<td class="name" nowrap="nowrap"><a href="##(GROUP).GetMinHeight">GROUP:GetMinHeight()</a></td>
<td class="summary">
<p>Returns the current minimum height of the group.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(GROUP).GetPlayerName">GROUP:GetPlayerName()</a></td>
<td class="summary">
<p>Gets the player name of the group.</p>
</td>
</tr>
<tr>
@@ -1103,6 +1109,24 @@ Minimum height found.</p>
<dl class="function">
<dt>
<a id="#(GROUP).GetPlayerName" >
<strong>GROUP:GetPlayerName()</strong>
</a>
</dt>
<dd>
<p>Gets the player name of the group.</p>
<h3>Return value</h3>
<p><em>#string:</em>
The player name of the group.</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(GROUP).GetPlayerNames" >
<strong>GROUP:GetPlayerNames()</strong>
</a>

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@@ -301,6 +301,12 @@ A <a href="CLIENT.html">CLIENT</a> needs to be registered within the <a href="MI
<td class="name" nowrap="nowrap"><a href="##(MISSION).MissionBriefing">MISSION.MissionBriefing</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(MISSION).MissionGoals">MISSION:MissionGoals()</a></td>
<td class="summary">
<p>MissionGoals Trigger for MISSION</p>
</td>
</tr>
<tr>
@@ -337,6 +343,12 @@ A <a href="CLIENT.html">CLIENT</a> needs to be registered within the <a href="MI
<td class="name" nowrap="nowrap"><a href="##(MISSION).OnAfterFail">MISSION:OnAfterFail(From, Event, To)</a></td>
<td class="summary">
<p>OnAfter Transition Handler for Event Fail.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(MISSION).OnAfterMissionGoals">MISSION:OnAfterMissionGoals(From, Event, To)</a></td>
<td class="summary">
<p>MissionGoals Handler OnAfter for MISSION</p>
</td>
</tr>
<tr>
@@ -361,6 +373,12 @@ A <a href="CLIENT.html">CLIENT</a> needs to be registered within the <a href="MI
<td class="name" nowrap="nowrap"><a href="##(MISSION).OnBeforeFail">MISSION:OnBeforeFail(From, Event, To)</a></td>
<td class="summary">
<p>OnBefore Transition Handler for Event Fail.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(MISSION).OnBeforeMissionGoals">MISSION:OnBeforeMissionGoals(From, Event, To)</a></td>
<td class="summary">
<p>MissionGoals Handler OnBefore for MISSION</p>
</td>
</tr>
<tr>
@@ -523,6 +541,12 @@ A <a href="CLIENT.html">CLIENT</a> needs to be registered within the <a href="MI
<td class="name" nowrap="nowrap"><a href="##(MISSION).__Fail">MISSION:__Fail(Delay)</a></td>
<td class="summary">
<p>Asynchronous Event Trigger for Event Fail.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(MISSION).__MissionGoals">MISSION:__MissionGoals(Delay)</a></td>
<td class="summary">
<p>MissionGoals Asynchronous Trigger for MISSION</p>
</td>
</tr>
<tr>
@@ -1272,6 +1296,19 @@ The status</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(MISSION).MissionGoals" >
<strong>MISSION:MissionGoals()</strong>
</a>
</dt>
<dd>
<p>MissionGoals Trigger for MISSION</p>
</dd>
</dl>
<dl class="function">
@@ -1440,6 +1477,37 @@ The To State string.</p>
<dl class="function">
<dt>
<a id="#(MISSION).OnAfterMissionGoals" >
<strong>MISSION:OnAfterMissionGoals(From, Event, To)</strong>
</a>
</dt>
<dd>
<p>MissionGoals Handler OnAfter for MISSION</p>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em>#string From </em></code>: </p>
</li>
<li>
<p><code><em>#string Event </em></code>: </p>
</li>
<li>
<p><code><em>#string To </em></code>: </p>
</li>
</ul>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(MISSION).OnAfterStart" >
<strong>MISSION:OnAfterStart(From, Event, To)</strong>
</a>
@@ -1581,6 +1649,42 @@ The To State string.</p>
<p><em>#boolean:</em>
Return false to cancel Transition.</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(MISSION).OnBeforeMissionGoals" >
<strong>MISSION:OnBeforeMissionGoals(From, Event, To)</strong>
</a>
</dt>
<dd>
<p>MissionGoals Handler OnBefore for MISSION</p>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em>#string From </em></code>: </p>
</li>
<li>
<p><code><em>#string Event </em></code>: </p>
</li>
<li>
<p><code><em>#string To </em></code>: </p>
</li>
</ul>
<h3>Return value</h3>
<p><em>#boolean:</em></p>
</dd>
</dl>
<dl class="function">
@@ -2325,6 +2429,27 @@ The delay in seconds.</p>
<dl class="function">
<dt>
<a id="#(MISSION).__MissionGoals" >
<strong>MISSION:__MissionGoals(Delay)</strong>
</a>
</dt>
<dd>
<p>MissionGoals Asynchronous Trigger for MISSION</p>
<h3>Parameter</h3>
<ul>
<li>
<p><code><em>#number Delay </em></code>: </p>
</li>
</ul>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(MISSION).__Start" >
<strong>MISSION:__Start(Delay)</strong>
</a>

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@@ -331,24 +331,6 @@
<td class="name" nowrap="nowrap"><a href="##(COORDINATE).IsLOS">COORDINATE:IsLOS(ToCoordinate)</a></td>
<td class="summary">
<p>Returns if a Coordinate has Line of Sight (LOS) with the ToCoordinate.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(COORDINATE).IsModeA2A">COORDINATE:IsModeA2A()</a></td>
<td class="summary">
<p>Is the mode to A2A</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(COORDINATE).IsModeA2G">COORDINATE:IsModeA2G()</a></td>
<td class="summary">
<p>Is the mode to A2G</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(COORDINATE).Mode">COORDINATE.Mode</a></td>
<td class="summary">
</td>
</tr>
<tr>
@@ -385,18 +367,6 @@
<td class="name" nowrap="nowrap"><a href="##(COORDINATE).SetHeading">COORDINATE:SetHeading(Heading)</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(COORDINATE).SetModeA2A">COORDINATE:SetModeA2A()</a></td>
<td class="summary">
<p>Set the mode to A2A</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(COORDINATE).SetModeA2G">COORDINATE:SetModeA2G()</a></td>
<td class="summary">
<p>Set the mode to A2G</p>
</td>
</tr>
<tr>
@@ -1698,56 +1668,6 @@ The Vec3 format coordinate.</p>
<p><em>#boolean:</em>
true If the ToCoordinate has LOS with the Coordinate, otherwise false.</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(COORDINATE).IsModeA2A" >
<strong>COORDINATE:IsModeA2A()</strong>
</a>
</dt>
<dd>
<p>Is the mode to A2A</p>
<h3>Return value</h3>
<p><em>#boolean:</em></p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(COORDINATE).IsModeA2G" >
<strong>COORDINATE:IsModeA2G()</strong>
</a>
</dt>
<dd>
<p>Is the mode to A2G</p>
<h3>Return value</h3>
<p><em>#boolean:</em></p>
</dd>
</dl>
<dl class="function">
<dt>
<em>#string</em>
<a id="#(COORDINATE).Mode" >
<strong>COORDINATE.Mode</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
@@ -1957,42 +1877,6 @@ The route point.</p>
<dl class="function">
<dt>
<a id="#(COORDINATE).SetModeA2A" >
<strong>COORDINATE:SetModeA2A()</strong>
</a>
</dt>
<dd>
<p>Set the mode to A2A</p>
<h3>Return value</h3>
<p><em><a href="##(COORDINATE)">#COORDINATE</a>:</em></p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(COORDINATE).SetModeA2G" >
<strong>COORDINATE:SetModeA2G()</strong>
</a>
</dt>
<dd>
<p>Set the mode to A2G</p>
<h3>Return value</h3>
<p><em><a href="##(COORDINATE)">#COORDINATE</a>:</em></p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(COORDINATE).Smoke" >
<strong>COORDINATE:Smoke(SmokeColor)</strong>
</a>
@@ -2883,6 +2767,7 @@ The y coordinate.</p>
<dl class="function">
<dt>
<em></em>
<a id="#(POINT_VEC2).z" >
<strong>POINT_VEC2.z</strong>
</a>

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@@ -235,7 +235,7 @@ This uses the very generic singleton function "trigger.action.radioTransmission(
<tr>
<td class="name" nowrap="nowrap"><a href="##(RADIO).Loop">RADIO.Loop</a></td>
<td class="summary">
<p>(default true)</p>
</td>
</tr>
<tr>
@@ -781,7 +781,7 @@ self</p>
</dt>
<dd>
<p>(default true)</p>
</dd>
</dl>

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@@ -2549,6 +2549,9 @@ when nothing was spawned.</p>
<p> By default, no InitLimit</p>
</dd>
</dl>
<dl class="function">
@@ -2584,7 +2587,7 @@ when nothing was spawned.</p>
<dl class="function">
<dt>
<em></em>
<em>#number</em>
<a id="#(SPAWN).SpawnMaxGroups" >
<strong>SPAWN.SpawnMaxGroups</strong>
</a>
@@ -2601,7 +2604,7 @@ when nothing was spawned.</p>
<dl class="function">
<dt>
<em></em>
<em>#number</em>
<a id="#(SPAWN).SpawnMaxUnitsAlive" >
<strong>SPAWN.SpawnMaxUnitsAlive</strong>
</a>
@@ -2929,7 +2932,7 @@ Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' ):Schedule( 600, 0.5 )
<dl class="function">
<dt>
<em></em>
<em>#boolean</em>
<a id="#(SPAWN).SpawnUnControlled" >
<strong>SPAWN.SpawnUnControlled</strong>
</a>

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@@ -766,6 +766,7 @@ true if it is lasing</p>
<dl class="function">
<dt>
<em></em>
<a id="#(SPOT).ScheduleID" >
<strong>SPOT.ScheduleID</strong>
</a>
@@ -779,6 +780,7 @@ true if it is lasing</p>
<dl class="function">
<dt>
<em></em>
<a id="#(SPOT).SpotIR" >
<strong>SPOT.SpotIR</strong>
</a>
@@ -792,6 +794,7 @@ true if it is lasing</p>
<dl class="function">
<dt>
<em></em>
<a id="#(SPOT).SpotLaser" >
<strong>SPOT.SpotLaser</strong>
</a>
@@ -805,6 +808,7 @@ true if it is lasing</p>
<dl class="function">
<dt>
<em></em>
<a id="#(SPOT).Target" >
<strong>SPOT.Target</strong>
</a>

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@@ -215,6 +215,12 @@ and various dedicated deployment zones.</p>
<td class="name" nowrap="nowrap"><a href="##(TASK_CARGO).GetPlannedMenuText">TASK_CARGO:GetPlannedMenuText()</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(TASK_CARGO).GetSmokeColor">TASK_CARGO:GetSmokeColor()</a></td>
<td class="summary">
</td>
</tr>
<tr>
@@ -275,6 +281,18 @@ and various dedicated deployment zones.</p>
<td class="name" nowrap="nowrap"><a href="##(TASK_CARGO).SetScoreOnSuccess">TASK_CARGO:SetScoreOnSuccess(Text, Score, TaskUnit)</a></td>
<td class="summary">
<p>Set a score when all the targets in scope of the A2G attack, have been destroyed.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(TASK_CARGO).SetSmokeColor">TASK_CARGO.SetSmokeColor(Color, self, SmokeColor)</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(TASK_CARGO).SmokeColor">TASK_CARGO.SmokeColor</a></td>
<td class="summary">
</td>
</tr>
<tr>
@@ -506,7 +524,7 @@ based on the tasking capabilities defined in <a href="Task.html##(TASK)">Task#TA
<dl class="function">
<dt>
<em><a href="Core.Cargo.html##(CARGO_GROUP)">Core.Cargo#CARGO_GROUP</a></em>
<em></em>
<a id="#(FSM_PROCESS).Cargo" >
<strong>FSM_PROCESS.Cargo</strong>
</a>
@@ -629,6 +647,22 @@ Core.Zone#ZONE_BASE> The Deployment Zones.</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(TASK_CARGO).GetSmokeColor" >
<strong>TASK_CARGO:GetSmokeColor()</strong>
</a>
</dt>
<dd>
<p>@return SmokeColor</p>
</dd>
</dl>
<dl class="function">
@@ -970,6 +1004,52 @@ The score in points.</p>
<p><em><a href="##(TASK_CARGO)">#TASK_CARGO</a>:</em></p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(TASK_CARGO).SetSmokeColor" >
<strong>TASK_CARGO.SetSmokeColor(Color, self, SmokeColor)</strong>
</a>
</dt>
<dd>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em> Color </em></code>:
Might be SMOKECOLOR.Blue, SMOKECOLOR.Red SMOKECOLOR.Orange, SMOKECOLOR.White or SMOKECOLOR.Green</p>
</li>
<li>
<p><code><em> self </em></code>: </p>
</li>
<li>
<p><code><em> SmokeColor </em></code>: </p>
</li>
</ul>
</dd>
</dl>
<dl class="function">
<dt>
<em></em>
<a id="#(TASK_CARGO).SmokeColor" >
<strong>TASK_CARGO.SmokeColor</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">