This commit is contained in:
Frank
2021-05-11 11:41:26 +02:00
parent b6fedbd97d
commit 057e231a9d
2 changed files with 8 additions and 38 deletions

View File

@@ -2551,9 +2551,10 @@ do -- Players
end end
--- GROUND - Switch on/off radar emissions --- GROUND - Switch on/off radar emissions for the group.
-- @param #GROUP self -- @param #GROUP self
-- @param #boolean switch -- @param #boolean switch If true, emission is enabled. If false, emission is disabled.
-- @return #GROUP self
function GROUP:EnableEmission(switch) function GROUP:EnableEmission(switch)
self:F2( self.GroupName ) self:F2( self.GroupName )
local switch = switch or false local switch = switch or false
@@ -2566,6 +2567,7 @@ function GROUP:EnableEmission(switch)
end end
return self
end end
--do -- Smoke --do -- Smoke

View File

@@ -761,40 +761,6 @@ function UNIT:GetFuel()
return nil return nil
end end
--- Sets the passed group or unit objects radar emitters on or off. Can be used on sam sites for example to shut down the radar without setting AI off or changing the alarm state.
-- @param #UNIT self
-- @param #boolean Switch If `true` or `nil`, emission is enabled. If `false`, emission is turned off.
-- @return #UNIT self
function UNIT:SetEmission(Switch)
if Switch==nil then
Switch=true
end
local DCSUnit = self:GetDCSObject()
if DCSUnit then
DCSUnit:enableEmission(Switch)
end
return self
end
--- Sets the passed group or unit objects radar emitters ON. Can be used on sam sites for example to shut down the radar without setting AI off or changing the alarm state.
-- @param #UNIT self
-- @return #UNIT self
function UNIT:EnableEmission()
self:SetEmission(true)
return self
end
--- Sets the passed group or unit objects radar emitters OFF. Can be used on sam sites for example to shut down the radar without setting AI off or changing the alarm state.
-- @param #UNIT self
-- @return #UNIT self
function UNIT:DisableEmission()
self:SetEmission(false)
return self
end
--- Returns a list of one @{Wrapper.Unit}. --- Returns a list of one @{Wrapper.Unit}.
-- @param #UNIT self -- @param #UNIT self
@@ -1429,9 +1395,10 @@ function UNIT:GetTemplateFuel()
return nil return nil
end end
--- GROUND - Switch on/off radar emissions. --- GROUND - Switch on/off radar emissions of a unit.
-- @param #UNIT self -- @param #UNIT self
-- @param #boolean switch -- @param #boolean switch If true, emission is enabled. If false, emission is disabled.
-- @return #UNIT self
function UNIT:EnableEmission(switch) function UNIT:EnableEmission(switch)
self:F2( self.UnitName ) self:F2( self.UnitName )
@@ -1445,4 +1412,5 @@ function UNIT:EnableEmission(switch)
end end
return self
end end