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Fixed friendlies nearby calculation
* Added DETECTION_BASE:FilterFriendliesCategory() method, which allows to filter friendlies based on the category of the units found. This method was required to be added to avoid counting airborne units as friendlies in A2G missions.
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@@ -3150,7 +3150,7 @@ Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' ):Schedule( 600, 0.5 )
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<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
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<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
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</dd>
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</dl>
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