Documentation

This commit is contained in:
FlightControl_Master
2017-08-06 07:19:01 +02:00
parent a86a346378
commit 094db73176
8 changed files with 21 additions and 27 deletions

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@@ -257,8 +257,8 @@ do -- AI_A2A_DISPATCHER
--
-- You could build a **mutual defense system** like this:
--
-- A2ADispatcher_Red = AI_A2A_DISPATCHER:New( EWR_Red )
-- A2ADispatcher_Blue = AI_A2A_DISPATCHER:New( EWR_Blue )
-- A2ADispatcher_Red = AI_A2A_DISPATCHER:New( EWR_Red )
-- A2ADispatcher_Blue = AI_A2A_DISPATCHER:New( EWR_Blue )
--
-- ### 2. Define the detected **target grouping radius**:
--
@@ -313,14 +313,14 @@ do -- AI_A2A_DISPATCHER
--
-- In these examples, the Gci Radius is set to various values:
--
-- -- Now Setup the A2A dispatcher, and initialize it using the Detection object.
-- A2ADispatcher = AI_A2A_DISPATCHER:New( Detection )
-- -- Now Setup the A2A dispatcher, and initialize it using the Detection object.
-- A2ADispatcher = AI_A2A_DISPATCHER:New( Detection )
--
-- -- Set 100km as the radius to ground control intercept detected targets from the nearest airbase.
-- A2ADispatcher:SetGciRadius( 100000 )
-- -- Set 100km as the radius to ground control intercept detected targets from the nearest airbase.
-- A2ADispatcher:SetGciRadius( 100000 )
--
-- -- Set 200km as the radius to ground control intercept.
-- A2ADispatcher:SetGciRadius() -- 200000 is the default value.
-- -- Set 200km as the radius to ground control intercept.
-- A2ADispatcher:SetGciRadius() -- 200000 is the default value.
--
-- ## 5. Set the **borders**:
--