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First prototype of task dispatching with menu
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@@ -14,7 +14,7 @@ TASK_SEAD = {
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-- @param Zone#ZONE_BASE TargetZone
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-- @return #TASK_SEAD self
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function TASK_SEAD:New( Mission, TargetSetUnit, TargetZone )
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local self = BASE:Inherit( self, TASK_BASE:New( Mission, "SEAD" ) )
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local self = BASE:Inherit( self, TASK_BASE:New( Mission, "SEAD Attack", "SEAD", "A2G" ) )
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self:F()
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self.TargetSetUnit = TargetSetUnit
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