From 0cf2a4353dd4f614def6d7a80cb1c36baba6c8cb Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Thu, 28 Oct 2021 09:13:36 +0200 Subject: [PATCH] doc build - next try --- Moose Development/Moose/Core/Menu.lua | 39 +++++++++++---------------- 1 file changed, 16 insertions(+), 23 deletions(-) diff --git a/Moose Development/Moose/Core/Menu.lua b/Moose Development/Moose/Core/Menu.lua index 1a448a959..f0962380d 100644 --- a/Moose Development/Moose/Core/Menu.lua +++ b/Moose Development/Moose/Core/Menu.lua @@ -33,15 +33,15 @@ -- -- ### To manage **main menus**, the classes begin with **MENU_**: -- --- * Core.Menu#MENU_MISSION: Manages main menus for whole mission file. --- * Core.Menu#MENU_COALITION: Manages main menus for whole coalition. --- * Core.Menu#MENU_GROUP: Manages main menus for GROUPs. +-- * @{Core.Menu#MENU_MISSION}: Manages main menus for whole mission file. +-- * @{Core.Menu#MENU_COALITION}: Manages main menus for whole coalition. +-- * @{Core.Menu#MENU_GROUP}: Manages main menus for GROUPs. -- -- ### To manage **command menus**, which are menus that allow the player to issue **functions**, the classes begin with **MENU_COMMAND_**: -- --- * Core.Menu#MENU_MISSION_COMMAND: Manages command menus for whole mission file. --- * Core.Menu#MENU_COALITION_COMMAND: Manages command menus for whole coalition. --- * Core.Menu#MENU_GROUP_COMMAND: Manages command menus for GROUPs. +-- * @{Core.Menu#MENU_MISSION_COMMAND}: Manages command menus for whole mission file. +-- * @{Core.Menu#MENU_COALITION_COMMAND}: Manages command menus for whole coalition. +-- * @{Core.Menu#MENU_GROUP_COMMAND}: Manages command menus for GROUPs. -- -- === --- @@ -205,8 +205,7 @@ end do -- MENU_BASE - - --- + --- @type MENU_BASE -- @extends Core.Base#BASE @@ -326,8 +325,7 @@ do -- MENU_BASE end do -- MENU_COMMAND_BASE - - --- + --- @type MENU_COMMAND_BASE -- @field #function MenuCallHandler -- @extends Core.Menu#MENU_BASE @@ -399,7 +397,6 @@ end do -- MENU_MISSION - --- --- @type MENU_MISSION -- @extends Core.Menu#MENU_BASE @@ -496,8 +493,7 @@ end do -- MENU_MISSION_COMMAND - --- - ---- @type MENU_MISSION_COMMAND + --- @type MENU_MISSION_COMMAND -- @extends Core.Menu#MENU_COMMAND_BASE --- Manages the command menus for a complete mission, which allow players to execute functions during mission execution. @@ -583,8 +579,7 @@ end do -- MENU_COALITION - --- - ---- @type MENU_COALITION + --- @type MENU_COALITION -- @extends Core.Menu#MENU_BASE --- Manages the main menus for @{DCS.coalition}s. @@ -721,8 +716,7 @@ end do -- MENU_COALITION_COMMAND - --- - ---- @type MENU_COALITION_COMMAND + --- @type MENU_COALITION_COMMAND -- @extends Core.Menu#MENU_COMMAND_BASE --- Manages the command menus for coalitions, which allow players to execute functions during mission execution. @@ -819,8 +813,7 @@ do -- the same menus twice during initialization logic. -- These menu classes are handling this logic with this variable. local _MENUGROUPS = {} - - --- + --- @type MENU_GROUP -- @extends Core.Menu#MENU_BASE @@ -852,7 +845,7 @@ do -- MenuStatus[MenuGroupName]:Remove() -- end -- - -- -- @param Wrapper.Group#GROUP MenuGroup + -- --- @param Wrapper.Group#GROUP MenuGroup -- local function AddStatusMenu( MenuGroup ) -- local MenuGroupName = MenuGroup:GetName() -- -- This would create a menu for the red coalition under the MenuCoalitionRed menu object. @@ -978,7 +971,7 @@ do return self end - --- + --- @type MENU_GROUP_COMMAND -- @extends Core.Menu#MENU_COMMAND_BASE @@ -1072,7 +1065,7 @@ end --- MENU_GROUP_DELAYED do - --- + --- @type MENU_GROUP_DELAYED -- @extends Core.Menu#MENU_BASE @@ -1207,7 +1200,7 @@ do return self end - --- + --- @type MENU_GROUP_COMMAND_DELAYED -- @extends Core.Menu#MENU_COMMAND_BASE