Detection time

This commit is contained in:
FlightControl_Master
2017-09-01 12:22:31 +02:00
parent 62d1da8487
commit 0eb0a3a3e7
23 changed files with 286 additions and 168 deletions

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@@ -406,7 +406,7 @@ Only put detection on when absolutely necessary, and the frequency of the detect
<li><a href="##(AI_A2A_PATROL).SetDetectionOff">AI<em>A2A</em>PATROL.SetDetectionOff</a>(): Set the detection off, the AI will not detect for targets. The existing target list will NOT be erased.</li>
</ul>
<p>The detection frequency can be set with <a href="##(AI_A2A_PATROL).SetDetectionInterval">AI<em>A2A</em>PATROL.SetDetectionInterval</a>( seconds ), where the amount of seconds specify how much seconds will be waited before the next detection.
<p>The detection frequency can be set with <a href="##(AI_A2A_PATROL).SetRefreshTimeInterval">AI<em>A2A</em>PATROL.SetRefreshTimeInterval</a>( seconds ), where the amount of seconds specify how much seconds will be waited before the next detection.
Use the method <a href="##(AI_A2A_PATROL).GetDetectedUnits">AI<em>A2A</em>PATROL.GetDetectedUnits</a>() to obtain a list of the <a href="Unit.html">Unit</a>s detected by the AI.</p>
<p>The detection can be filtered to potential targets in a specific zone.