mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
First draft version new scoring
This commit is contained in:
@@ -279,7 +279,7 @@ function SCORING:_EventOnHit( Event )
|
||||
local TargetUnitName = ""
|
||||
local TargetGroup = nil
|
||||
local TargetGroupName = ""
|
||||
local TargetPlayerName = ""
|
||||
local TargetPlayerName = nil
|
||||
|
||||
local TargetCoalition = nil
|
||||
local TargetCategory = nil
|
||||
@@ -491,39 +491,44 @@ function SCORING:_EventOnDeadOrCrash( Event )
|
||||
PlayerKill.UNIT = PlayerKill.UNIT or Player.Hit[TargetCategory][TargetUnitName].UNIT
|
||||
|
||||
if InitCoalition == TargetCoalition then
|
||||
local ThreatLevelTarget = PlayerKill.UNIT:GetThreatLevel()
|
||||
local ThreatLevelTarget, ThreatTypeTarget = PlayerKill.UNIT:GetThreatLevel()
|
||||
local ThreatLevelPlayer = Player.UNIT:GetThreatLevel()
|
||||
local ThreatLevel = ThreatLevelTarget / ThreatLevelPlayer * 10
|
||||
local ThreatLevel = math.ceil( ThreatLevelTarget / ThreatLevelPlayer * 100 )
|
||||
self:E( { ThreatLevel = ThreatLevel, ThreatLevelTarget = ThreatLevelTarget, ThreatTypeTarget = ThreatTypeTarget, ThreatLevelPlayer = ThreatLevelPlayer } )
|
||||
|
||||
Player.Penalty = Player.Penalty + ThreatLevel * 4
|
||||
PlayerKill.Penalty = PlayerKill.Penalty + ThreatLevel * 4
|
||||
PlayerKill.PenaltyKill = PlayerKill.PenaltyKill + 1
|
||||
|
||||
if Player.HitPlayers[TargetPlayerName] then -- A player killed another player
|
||||
MESSAGE:New( "Player '" .. PlayerName .. "' killed friendly player '" .. TargetPlayerName .. "' " .. TargetUnitCategory .. " ( " .. TargetType .. " ) " ..
|
||||
MESSAGE:New( "Player '" .. PlayerName .. "' killed friendly player '" .. TargetPlayerName .. "' " .. TargetUnitCategory .. " ( " .. ThreatTypeTarget .. " ) " ..
|
||||
PlayerKill.PenaltyKill .. " times. Penalty: -" .. PlayerKill.Penalty ..
|
||||
". Score Total:" .. Player.Score - Player.Penalty,
|
||||
5 ):ToAll()
|
||||
else
|
||||
MESSAGE:New( "Player '" .. PlayerName .. "' killed a friendly " .. TargetUnitCategory .. " ( " .. TargetType .. " ) " ..
|
||||
MESSAGE:New( "Player '" .. PlayerName .. "' killed a friendly " .. TargetUnitCategory .. " ( " .. ThreatTypeTarget .. " ) " ..
|
||||
PlayerKill.PenaltyKill .. " times. Penalty: -" .. PlayerKill.Penalty ..
|
||||
". Score Total:" .. Player.Score - Player.Penalty,
|
||||
5 ):ToAll()
|
||||
end
|
||||
self:ScoreCSV( PlayerName, "KILL_PENALTY", 1, -125, InitUnitName, InitUnitCoalition, InitUnitCategory, InitUnitType, TargetUnitName, TargetUnitCoalition, TargetUnitCategory, TargetUnitType )
|
||||
else
|
||||
local ThreatLevelTarget = PlayerKill.UNIT:GetThreatLevel()
|
||||
|
||||
local ThreatLevelTarget, ThreatTypeTarget = PlayerKill.UNIT:GetThreatLevel()
|
||||
local ThreatLevelPlayer = Player.UNIT:GetThreatLevel()
|
||||
local ThreatLevel = ThreatLevelTarget / ThreatLevelPlayer * 10
|
||||
local ThreatLevel = math.ceil( ThreatLevelTarget / ThreatLevelPlayer * 100 )
|
||||
self:E( { ThreatLevel = ThreatLevel, ThreatLevelTarget = ThreatLevelTarget, ThreatTypeTarget = ThreatTypeTarget, ThreatLevelPlayer = ThreatLevelPlayer } )
|
||||
|
||||
Player.Score = Player.Score + ThreatLevel
|
||||
PlayerKill.Score = PlayerKill.Score + ThreatLevel
|
||||
PlayerKill.ScoreKill = PlayerKill.ScoreKill + 1
|
||||
if Player.HitPlayers[TargetPlayerName] then -- A player killed another player
|
||||
MESSAGE:New( "Player '" .. PlayerName .. "' killed enemy player '" .. TargetPlayerName .. "' " .. TargetUnitCategory .. " ( " .. TargetType .. " ) " ..
|
||||
MESSAGE:New( "Player '" .. PlayerName .. "' killed enemy player '" .. TargetPlayerName .. "' " .. TargetUnitCategory .. " ( " .. ThreatTypeTarget .. " ) " ..
|
||||
PlayerKill.ScoreKill .. " times. Score: " .. PlayerKill.Score ..
|
||||
". Score Total:" .. Player.Score - Player.Penalty,
|
||||
5 ):ToAll()
|
||||
else
|
||||
MESSAGE:New( "Player '" .. PlayerName .. "' killed an enemy " .. TargetUnitCategory .. " ( " .. TargetType .. " ) " ..
|
||||
MESSAGE:New( "Player '" .. PlayerName .. "' killed an enemy " .. TargetUnitCategory .. " ( " .. ThreatTypeTarget .. " ) " ..
|
||||
PlayerKill.ScoreKill .. " times. Score: " .. PlayerKill.Score ..
|
||||
". Score Total:" .. Player.Score - Player.Penalty,
|
||||
5 ):ToAll()
|
||||
|
||||
Reference in New Issue
Block a user