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@@ -631,8 +631,8 @@ end
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-- * @{ZONE_RADIUS.IsNoneInZone}(): Scan if the zone is empty.
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-- @{#ZONE_RADIUS.
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-- @param #ZONE_RADIUS self
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-- @param ObjectCategories
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-- @param UnitCategories
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-- @param ObjectCategories An array of categories of the objects to find in the zone.
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-- @param UnitCategories An array of unit categories of the objects to find in the zone.
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-- @usage
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-- self.Zone:Scan()
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-- local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
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