Added DESIGNATE:SetMission() method.

-- Allows to place the designate menu under the menu of the mission.
This commit is contained in:
FlightControl_Master
2017-07-19 18:45:48 +02:00
parent 2c16992b5c
commit 1206935886
13 changed files with 165 additions and 41 deletions

View File

@@ -167,7 +167,12 @@ do -- DESIGNATE
--
-- The example will activate the threat level prioritization for this the Designate object. Threats will be marked based on the threat level of the Target.
--
-- ## 6. Status Report
-- ## 6. Designate Menu Location for a Mission
--
-- You can make DESIGNATE work for a MISSION object. In this way, the Designate menu will not appear in the root of the radio menu, but in the menu of the Mission.
-- Use the method @{#DESIGNATE.SetMission}() to set the MISSION object for the designate function.
--
-- ## 7. Status Report
--
-- A status report is available that displays the current Targets detected, grouped per DetectionItem, and a list of which Targets are currently being marked.
--
@@ -501,6 +506,17 @@ do -- DESIGNATE
return self
end
--- Set the MISSION object for which designate will function.
-- When a MISSION object is assigned, the menu for the designation will be located at the Mission Menu.
-- @param #DESIGNATE self
-- @param Tasking.Mission#MISSION Mission The MISSION object.
-- @return #DESIGNATE
function DESIGNATE:SetMission( Mission ) --R2.2
self.Mission = Mission
return self
end
---
@@ -612,8 +628,15 @@ do -- DESIGNATE
DesignateMenu = nil
self:E("Remove Menu")
end
DesignateMenu = MENU_GROUP:New( AttackGroup, "Designate" )
self:E(DesignateMenu)
local MissionMenu = nil
if self.Mission then
MissionMenu = self.Mission:GetRootMenu( AttackGroup )
end
DesignateMenu = MENU_GROUP:New( AttackGroup, "Designate", MissionMenu )
self:E( DesignateMenu )
AttackGroup:SetState( AttackGroup, "DesignateMenu", DesignateMenu )
-- Set Menu option for auto lase