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Fixed AIBALANCER issue #86
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@@ -161,10 +161,9 @@ function PATROLZONE:NewPatrolRoute()
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--- Define Speed and Altitude.
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local ToPatrolZoneAltitude = math.random( self.PatrolFloorAltitude, self.PatrolCeilingAltitude )
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local ToPatrolZoneSpeed = self.PatrolMaxSpeed
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self:T2( ToPatrolZoneSpeed )
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--- Obtain a 3D @{Point} from the 2D point + altitude.
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self:T2( ToPatrolZoneVec2.x )
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self:T2( ToPatrolZoneVec2.y )
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local ToPatrolZonePointVec3 = POINT_VEC3:New( ToPatrolZoneVec2.x, ToPatrolZoneAltitude, ToPatrolZoneVec2.y )
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--- Create a route point of type air.
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@@ -189,6 +188,7 @@ function PATROLZONE:NewPatrolRoute()
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--- Define Speed and Altitude.
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local ToTargetAltitude = math.random( self.PatrolFloorAltitude, self.PatrolCeilingAltitude )
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local ToTargetSpeed = math.random( self.PatrolMinSpeed, self.PatrolMaxSpeed )
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self:T2( { self.PatrolMinSpeed, self.PatrolMaxSpeed, ToTargetSpeed } )
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--- Obtain a 3D @{Point} from the 2D point + altitude.
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local ToTargetPointVec3 = POINT_VEC3:New( ToTargetVec2.x, ToTargetAltitude, ToTargetVec2.y )
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