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OK. fixed
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@@ -357,6 +357,7 @@ function CARGO:IsInZone( Zone )
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if self:IsLoaded() then
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return Zone:IsPointVec2InZone( self.CargoCarrier:GetPointVec2() )
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else
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self:F( { Size = self.CargoObject:GetSize(), Units = self.CargoObject:GetUnits() } )
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if self.CargoObject:GetSize() ~= 0 then
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return Zone:IsPointVec2InZone( self.CargoObject:GetPointVec2() )
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else
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