mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
Event Handling improved
This commit is contained in:
@@ -86,13 +86,13 @@ function DATABASE:New()
|
||||
|
||||
self:SetEventPriority( 1 )
|
||||
|
||||
_EVENTDISPATCHER:OnBirth( self._EventOnBirth, self )
|
||||
_EVENTDISPATCHER:OnDead( self._EventOnDeadOrCrash, self )
|
||||
_EVENTDISPATCHER:OnCrash( self._EventOnDeadOrCrash, self )
|
||||
self:HandleEvent( EVENTS.Birth, self._EventOnBirth )
|
||||
self:HandleEvent( EVENTS.Dead, self._EventOnDeadOrCrash )
|
||||
self.HandleEvent( EVENTS.Crash, self._EventOnDeadOrCrash )
|
||||
|
||||
-- Follow alive players and clients
|
||||
_EVENTDISPATCHER:OnPlayerEnterUnit( self._EventOnPlayerEnterUnit, self )
|
||||
_EVENTDISPATCHER:OnPlayerLeaveUnit( self._EventOnPlayerLeaveUnit, self )
|
||||
self.HandleEvent( EVENTS.PlayerEnterUnit, self._EventOnPlayerEnterUnit )
|
||||
self.HandleEvent( EVENTS.PlayerLeaveUnit, self._EventOnPlayerLeaveUnit )
|
||||
|
||||
self:_RegisterTemplates()
|
||||
self:_RegisterGroupsAndUnits()
|
||||
|
||||
Reference in New Issue
Block a user