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https://github.com/FlightControl-Master/MOOSE.git
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Event Handling improved
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@@ -66,7 +66,7 @@ function COMMANDCENTER:New( CommandCenterPositionable, CommandCenterName )
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self.Missions = {}
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self:EventOnBirth(
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self:HandleEvent( EVENTS.Birth,
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--- @param #COMMANDCENTER self
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--- @param Core.Event#EVENTDATA EventData
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function( self, EventData )
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@@ -94,7 +94,7 @@ function COMMANDCENTER:New( CommandCenterPositionable, CommandCenterName )
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-- - Set the correct menu.
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-- - Assign the PlayerUnit to the Task if required.
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-- - Send a message to the other players in the group that this player has joined.
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self:EventOnPlayerEnterUnit(
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self:HandleEvent( EVENTS.PlayerEnterUnit,
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--- @param #COMMANDCENTER self
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-- @param Core.Event#EVENTDATA EventData
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function( self, EventData )
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@@ -111,7 +111,7 @@ function COMMANDCENTER:New( CommandCenterPositionable, CommandCenterName )
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-- Handle when a player leaves a slot and goes back to spectators ...
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-- The PlayerUnit will be UnAssigned from the Task.
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-- When there is no Unit left running the Task, the Task goes into Abort...
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self:EventOnPlayerLeaveUnit(
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self:HandleEvent( EVENTS.PlayerLeaveUnit,
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--- @param #TASK self
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-- @param Core.Event#EVENTDATA EventData
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function( self, EventData )
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@@ -126,7 +126,7 @@ function COMMANDCENTER:New( CommandCenterPositionable, CommandCenterName )
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-- Handle when a player leaves a slot and goes back to spectators ...
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-- The PlayerUnit will be UnAssigned from the Task.
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-- When there is no Unit left running the Task, the Task goes into Abort...
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self:EventOnCrash(
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self:HandleEvent( EVENTS.Crash,
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--- @param #TASK self
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-- @param Core.Event#EVENTDATA EventData
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function( self, EventData )
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