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@ -4,12 +4,13 @@
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Include.File( "Client" )
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Include.File( "Client" )
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Include.File( "Scheduler" )
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Include.File( "Scheduler" )
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Include.File( "Menu" )
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--- The MISSILETRAINER class
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--- The MISSILETRAINER class
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-- @type MISSILETRAINER
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-- @type MISSILETRAINER
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-- @extends Base#BASE
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-- @extends Base#BASE
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MISSILETRAINER = {
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MISSILETRAINER = {
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ClassName = "MISSILETRAINER",
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ClassName = "MISSILETRAINER",
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}
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}
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--- Creates the main object which is handling missile tracking.
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--- Creates the main object which is handling missile tracking.
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@ -28,6 +29,10 @@ function MISSILETRAINER:New( Distance )
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_EVENTDISPATCHER:OnShot( self._EventShot, self )
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_EVENTDISPATCHER:OnShot( self._EventShot, self )
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self.Database = DATABASE:New():FilterStart()
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-- Set the menus for the missile trainer
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return self
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return self
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end
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end
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