diff --git a/Moose Development/Moose/AI/AI_BAI.lua b/Moose Development/Moose/AI/AI_BAI.lua index cd3a028be..efa68c3b1 100644 --- a/Moose Development/Moose/AI/AI_BAI.lua +++ b/Moose Development/Moose/AI/AI_BAI.lua @@ -51,7 +51,7 @@ -- -- * **FlightControl**: Concept, Design & Programming. -- --- @module AI_BAI +-- @module AI_Bai --- AI_BAI_ZONE class diff --git a/Moose Development/Moose/AI/AI_Formation.lua b/Moose Development/Moose/AI/AI_Formation.lua index 7c31c16f3..100e9ca35 100644 --- a/Moose Development/Moose/AI/AI_Formation.lua +++ b/Moose Development/Moose/AI/AI_Formation.lua @@ -36,7 +36,7 @@ -- -- * **FlightControl**: Concept, Design & Programming. -- --- @module AI_Follow +-- @module AI_Formation --- AI_FORMATION class -- @type AI_FORMATION diff --git a/docs/Documentation/AI_BAI.html b/docs/Documentation/AI_BAI.html index fcf7e478e..a778055c0 100644 --- a/docs/Documentation/AI_BAI.html +++ b/docs/Documentation/AI_BAI.html @@ -17,11 +17,11 @@ index
-

Module AI_BAI

+

Module AI_Bai

AI -- Provide Battlefield Air Interdiction (bombing).

@@ -598,7 +598,7 @@ is the point where a map object is to be destroyed (like a bridge).

-

Type AI_BAI

+

Type AI_Bai

Type AI_BAI_ZONE

diff --git a/docs/Documentation/AI_Balancer.html b/docs/Documentation/AI_Balancer.html index 412cda7ff..c33e7f6ec 100644 --- a/docs/Documentation/AI_Balancer.html +++ b/docs/Documentation/AI_Balancer.html @@ -17,11 +17,11 @@ index - - -
-
- - - -SPAWN.uncontrolled - -
-
- - -
diff --git a/docs/Documentation/SpawnStatic.html b/docs/Documentation/SpawnStatic.html index 8750f8d57..50d544bd6 100644 --- a/docs/Documentation/SpawnStatic.html +++ b/docs/Documentation/SpawnStatic.html @@ -17,11 +17,11 @@ index