- Lots of stuff to assign missions to multiple legions.
This commit is contained in:
Frank
2021-08-18 00:25:18 +02:00
parent 3050fdb3c3
commit 16964520df
11 changed files with 679 additions and 326 deletions

View File

@@ -778,7 +778,7 @@ end
--- Get assets for a mission.
-- @param #COHORT self
-- @param Ops.Auftrag#AUFTRAG Mission The mission.
-- @param #number Nplayloads Number of payloads available.
-- @param #number Npayloads Number of payloads available.
-- @return #table Assets that can do the required mission.
function COHORT:RecruitAssets(Mission, Npayloads)
@@ -845,6 +845,8 @@ function COHORT:RecruitAssets(Mission, Npayloads)
if flightgroup:IsHolding() or flightgroup:IsLanding() or flightgroup:IsLanded() or flightgroup:IsArrived() or flightgroup:IsDead() or flightgroup:IsStopped() then
combatready=false
end
--TODO: Check transport for combat readyness!
-- This asset is "combatready".
if combatready then