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Documentation
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<html>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
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<head>
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<title>MOOSE</title>
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<title>Reference</title>
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<link rel="stylesheet" href="../ldoc.css" type="text/css" />
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</head>
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<body>
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@@ -24,7 +24,7 @@
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<div id="navigation">
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<br/>
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<h1>MOOSE</h1>
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<h1>ldoc</h1>
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<ul>
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<li><a href="../index.html">Index</a></li>
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<li><a href="../classes/DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
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<li><a href="../classes/DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
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<li><a href="../classes/GOHOMETASK.html">GOHOMETASK</a></li>
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<li><a href="../classes/GROUP.html">GROUP</a></li>
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<li><a href="../classes/MENU.html">MENU</a></li>
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<li><strong>MESSAGE</strong></li>
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<li><a href="../classes/MISSION.html">MISSION</a></li>
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@@ -58,11 +59,11 @@
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<li><a href="../classes/PICKUPTASK.html">PICKUPTASK</a></li>
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<li><a href="../classes/ROUTETASK.html">ROUTETASK</a></li>
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<li><a href="../classes/SEAD.html">SEAD</a></li>
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<li><a href="../classes/SLINGLOADHOOKTASK.html">SLINGLOADHOOKTASK</a></li>
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<li><a href="../classes/SLINGLOADUNHOOKTASK.html">SLINGLOADUNHOOKTASK</a></li>
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<li><a href="../classes/SPAWN.html">SPAWN</a></li>
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<li><a href="../classes/STAGE.html">STAGE</a></li>
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<li><a href="../classes/TASK.html">TASK</a></li>
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<li><a href="../classes/UNIT.html">UNIT</a></li>
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<li><a href="../classes/ZONE.html">ZONE</a></li>
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</ul>
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<h2>Modules</h2>
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<ul class="$(kind=='Topics' and '' or 'nowrap'">
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@@ -73,10 +74,6 @@
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<ul class="$(kind=='Topics' and '' or 'nowrap'">
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<li><a href="../scripts/eStatHandler.html">eStatHandler</a></li>
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</ul>
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<h2>Topics</h2>
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<ul class="$(kind=='Topics' and '' or 'nowrap'">
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<li><a href="../topics/manual.md.html">manual</a></li>
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</ul>
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</div>
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@@ -84,7 +81,8 @@
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<h1>Class <code>MESSAGE</code></h1>
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<p>Message System to display Messages for Clients and Coalitions or All.</p>
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<p> Messages are grouped on the display panel per Category to improve readability for the players.
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<p>
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Messages are grouped on the display panel per Category to improve readability for the players.
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Messages are shown on the display panel for an amount of seconds, and will then disappear.
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Messages are identified by an ID. The messages with the same ID belonging to the same category will be overwritten if they were still being displayed on the display panel.
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Messages are created with MESSAGE:<a href="../classes/MESSAGE.html#MESSAGE:New">New</a>().
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<td class="summary">Sends a MESSAGE to a Client Group.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#MESSAGE:ToBlue">MESSAGE:ToBlue ()</a></td>
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<td class="summary">Sends a MESSAGE to the Blue coalition.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#MESSAGE:ToRed">MESSAGE:ToRed ()</a></td>
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<td class="summary">Sends a MESSAGE to the Red Coalition.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#MESSAGE:ToCoalition">MESSAGE:ToCoalition (CoalitionSide)</a></td>
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<td class="summary">Sends a MESSAGE to a Coalition.</td>
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</tr>
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<td class="name" nowrap><a href="#MESSAGEQUEUE:_DisplayMessages">MESSAGEQUEUE:_DisplayMessages ()</a></td>
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<td class="summary">This function is called automatically by the MESSAGEQUEUE scheduler.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#MESSAGE._MessageQueue">MESSAGE._MessageQueue</a></td>
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<td class="summary">The _MessageQueue object is created when the MESSAGE class module is loaded.</td>
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</tr>
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</table>
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<br/>
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<span class="types"><a class="type" href="../classes/MESSAGE.html#">MESSAGE</a></span>
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</ol>
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@@ -206,8 +206,6 @@
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<span class="types"><a class="type" href="../classes/MESSAGE.html#">MESSAGE</a></span>
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</ol>
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MessageClient2:ToClient( ClientGroup )</pre>
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</ul>
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</dd>
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<dt>
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<a name = "MESSAGE:ToBlue"></a>
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<strong>MESSAGE:ToBlue ()</strong>
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</dt>
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<dd>
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Sends a MESSAGE to the Blue coalition.
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<h3>Returns:</h3>
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<ol>
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<span class="types"><a class="type" href="../classes/MESSAGE.html#">MESSAGE</a></span>
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</ol>
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<h3>Usage:</h3>
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<ul>
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<pre class="example">
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<span class="comment">-- Send a message created with the <a href="../classes/MESSAGE.html#MESSAGE:New">New</a> method to the BLUE coalition.
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</span> MessageBLUE = MESSAGE:New( <span class="string">"To the BLUE Players: You receive a penalty because you've killed one of your own units"</span>, <span class="string">"Penalty"</span>, <span class="number">25</span>, <span class="string">"Score"</span> ):ToBlue()
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<span class="keyword">or</span>
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MESSAGE:New( <span class="string">"To the BLUE Players: You receive a penalty because you've killed one of your own units"</span>, <span class="string">"Penalty"</span>, <span class="number">25</span>, <span class="string">"Score"</span> ):ToBlue()
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<span class="keyword">or</span>
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MessageBLUE = MESSAGE:New( <span class="string">"To the BLUE Players: You receive a penalty because you've killed one of your own units"</span>, <span class="string">"Penalty"</span>, <span class="number">25</span>, <span class="string">"Score"</span> )
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MessageBLUE:ToBlue()</pre>
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</ul>
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</dd>
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<dt>
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<a name = "MESSAGE:ToRed"></a>
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<strong>MESSAGE:ToRed ()</strong>
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</dt>
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<dd>
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Sends a MESSAGE to the Red Coalition.
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<h3>Returns:</h3>
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<ol>
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<span class="types"><a class="type" href="../classes/MESSAGE.html#">MESSAGE</a></span>
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</ol>
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<h3>Usage:</h3>
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<ul>
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<pre class="example">
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<span class="comment">-- Send a message created with the <a href="../classes/MESSAGE.html#MESSAGE:New">New</a> method to the RED coalition.
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</span> MessageRED = MESSAGE:New( <span class="string">"To the RED Players: You receive a penalty because you've killed one of your own units"</span>, <span class="string">"Penalty"</span>, <span class="number">25</span>, <span class="string">"Score"</span> ):ToRed()
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<span class="keyword">or</span>
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MESSAGE:New( <span class="string">"To the RED Players: You receive a penalty because you've killed one of your own units"</span>, <span class="string">"Penalty"</span>, <span class="number">25</span>, <span class="string">"Score"</span> ):ToRed()
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<span class="keyword">or</span>
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MessageRED = MESSAGE:New( <span class="string">"To the RED Players: You receive a penalty because you've killed one of your own units"</span>, <span class="string">"Penalty"</span>, <span class="number">25</span>, <span class="string">"Score"</span> )
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MessageRED:ToRed()</pre>
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</ul>
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</dd>
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<dt>
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<a name = "MESSAGE:ToCoalition"></a>
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@@ -252,8 +312,6 @@
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<span class="types"><a class="type" href="../classes/MESSAGE.html#">MESSAGE</a></span>
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</ol>
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@@ -285,8 +343,6 @@
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<span class="types"><a class="type" href="../classes/MESSAGE.html#">MESSAGE</a></span>
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</ol>
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@@ -322,20 +378,6 @@
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</dd>
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<dt>
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<a name = "MESSAGE._MessageQueue"></a>
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<strong>MESSAGE._MessageQueue</strong>
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</dt>
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<dd>
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The _MessageQueue object is created when the MESSAGE class module is loaded.
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</dd>
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</dl>
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@@ -344,7 +386,7 @@
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</div> <!-- id="main" -->
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<div id="about">
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<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc 1.4.3</a></i>
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<i style="float:right;">Last updated 2015-01-29 21:06:10 </i>
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<i style="float:right;">Last updated 2016-03-14 10:50:59 </i>
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</div> <!-- id="about" -->
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</div> <!-- id="container" -->
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</body>
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