diff --git a/Moose Development/Moose/AI/AI_Cargo_Dispatcher_Ship.lua b/Moose Development/Moose/AI/AI_Cargo_Dispatcher_Ship.lua index d20cca9eb..70f325f62 100644 --- a/Moose Development/Moose/AI/AI_Cargo_Dispatcher_Ship.lua +++ b/Moose Development/Moose/AI/AI_Cargo_Dispatcher_Ship.lua @@ -21,7 +21,7 @@ -- === -- -- @module AI.AI_Cargo_Dispatcher_Ship --- @image AI_Cargo_Dispatching_For_Ship.JPG +-- @image AI_Cargo_Dispatcher.JPG --- @type AI_CARGO_DISPATCHER_SHIP -- @extends AI.AI_Cargo_Dispatcher#AI_CARGO_DISPATCHER diff --git a/Moose Development/Moose/AI/AI_Cargo_Helicopter.lua b/Moose Development/Moose/AI/AI_Cargo_Helicopter.lua index 79f664a12..3a83a48ae 100644 --- a/Moose Development/Moose/AI/AI_Cargo_Helicopter.lua +++ b/Moose Development/Moose/AI/AI_Cargo_Helicopter.lua @@ -277,7 +277,7 @@ function AI_CARGO_HELICOPTER:onafterLanded( Helicopter, From, Event, To ) self:F( { Helicopter:GetName(), Height = Helicopter:GetHeight( true ), Velocity = Helicopter:GetVelocityKMH() } ) if self.RoutePickup == true then - if Helicopter:GetHeight( true ) <= 5.5 and Helicopter:GetVelocityKMH() < 10 then + if Helicopter:GetHeight( true ) <= 5.5 and Helicopter:GetVelocityKMH() < 15 then --self:Load( Helicopter:GetPointVec2() ) self:Load( self.PickupZone ) self.RoutePickup = false @@ -285,7 +285,7 @@ function AI_CARGO_HELICOPTER:onafterLanded( Helicopter, From, Event, To ) end if self.RouteDeploy == true then - if Helicopter:GetHeight( true ) <= 5.5 and Helicopter:GetVelocityKMH() < 10 then + if Helicopter:GetHeight( true ) <= 5.5 and Helicopter:GetVelocityKMH() < 15 then self:Unload( self.DeployZone ) self.RouteDeploy = false end diff --git a/Moose Development/Moose/AI/AI_Cargo_Ship.lua b/Moose Development/Moose/AI/AI_Cargo_Ship.lua index e28e52aa2..37c7da57a 100644 --- a/Moose Development/Moose/AI/AI_Cargo_Ship.lua +++ b/Moose Development/Moose/AI/AI_Cargo_Ship.lua @@ -7,7 +7,7 @@ -- === -- -- @module AI.AI_Cargo_Ship --- @image AI_Cargo_Dispatching_For_Ship.JPG +-- @image AI_Cargo_Dispatcher.JPG --- @type AI_CARGO_SHIP -- @extends AI.AI_Cargo#AI_CARGO diff --git a/Moose Development/Moose/Core/MarkerOps_Base.lua b/Moose Development/Moose/Core/MarkerOps_Base.lua new file mode 100644 index 000000000..eb5e17110 --- /dev/null +++ b/Moose Development/Moose/Core/MarkerOps_Base.lua @@ -0,0 +1,251 @@ +--- **Core** - MarkerOps_Base. +-- +-- **Main Features:** +-- +-- * Create an easy way to tap into markers added to the F10 map by users. +-- * Recognize own tag and list of keywords. +-- * Matched keywords are handed down to functions. +-- +-- === +-- +-- ### Author: **Applevangelist** +-- +-- Date: 5 May 2021 +-- +-- === +--- +-- @module Core.MarkerOps_Base +-- @image MOOSE_Core.JPG + +-------------------------------------------------------------------------- +-- MARKEROPS_BASE Class Definition. +-------------------------------------------------------------------------- + +--- MARKEROPS_BASE class. +-- @type MARKEROPS_BASE +-- @field #string ClassName Name of the class. +-- @field #string Tag Tag to identify commands. +-- @field #table Keywords Table of keywords to recognize. +-- @field #string version Version of #MARKEROPS_BASE. +-- @extends Core.Fsm#FSM + +--- *Fiat lux.* -- Latin proverb. +-- +-- === +-- +-- # The MARKEROPS_BASE Concept +-- +-- This class enable scripting text-based actions from markers. +-- +-- @field #MARKEROPS_BASE +MARKEROPS_BASE = { + ClassName = "MARKEROPS", + Tag = "mytag", + Keywords = {}, + version = "0.0.1", + debug = false, +} + +--- Function to instantiate a new #MARKEROPS_BASE object. +-- @param #MARKEROPS_BASE self +-- @param #string Tagname Name to identify us from the event text. +-- @param #table Keywords Table of keywords recognized from the event text. +-- @return #MARKEROPS_BASE self +function MARKEROPS_BASE:New(Tagname,Keywords) + -- Inherit FSM + local self=BASE:Inherit(self, FSM:New()) -- #MARKEROPS_BASE + + -- Set some string id for output to DCS.log file. + self.lid=string.format("MARKEROPS_BASE %s | ", tostring(self.version)) + + self.Tag = Tagname or "mytag"-- #string + self.Keywords = Keywords or {} -- #table - might want to use lua regex here, too + self.debug = false + + ----------------------- + --- FSM Transitions --- + ----------------------- + + -- Start State. + self:SetStartState("Stopped") + + -- Add FSM transitions. + -- From State --> Event --> To State + self:AddTransition("Stopped", "Start", "Running") -- Start the FSM. + self:AddTransition("*", "MarkAdded", "*") -- Start the FSM. + self:AddTransition("*", "MarkChanged", "*") -- Start the FSM. + self:AddTransition("*", "MarkDeleted", "*") -- Start the FSM. + self:AddTransition("Running", "Stop", "Stopped") -- Stop the FSM. + + self:HandleEvent(EVENTS.MarkAdded, self.OnEventMark) + self:HandleEvent(EVENTS.MarkChange, self.OnEventMark) + self:HandleEvent(EVENTS.MarkRemoved, self.OnEventMark) + + -- start + self:I(self.lid..string.format("started for %s",self.Tag)) + self:__Start(1) + return self + + ------------------- + -- PSEUDO Functions + ------------------- + + --- On after "MarkAdded" event. Triggered when a Marker is added to the F10 map. + -- @function [parent=#MARKEROPS_BASE] OnAfterMarkAdded + -- @param #MARKEROPS_BASE self + -- @param #string From The From state + -- @param #string Event The Event called + -- @param #string To The To state + -- @param #string Text The text on the marker + -- @param #table Keywords Table of matching keywords found in the Event text + -- @param Core.Point#COORDINATE Coord Coordinate of the marker. + + --- On after "MarkChanged" event. Triggered when a Marker is changed on the F10 map. + -- @function [parent=#MARKEROPS_BASE] OnAfterMarkChanged + -- @param #MARKEROPS_BASE self + -- @param #string From The From state + -- @param #string Event The Event called + -- @param #string To The To state + -- @param #string Text The text on the marker + -- @param #table Keywords Table of matching keywords found in the Event text + -- @param Core.Point#COORDINATE Coord Coordinate of the marker. + + --- On after "MarkDeleted" event. Triggered when a Marker is deleted from the F10 map. + -- @function [parent=#MARKEROPS_BASE] OnAfterMarkDeleted + -- @param #MARKEROPS_BASE self + -- @param #string From The From state + -- @param #string Event The Event called + -- @param #string To The To state + + --- "Stop" trigger. Used to stop the function an unhandle events + -- @function [parent=#MARKEROPS_BASE] Stop + +end + +--- (internal) Handle events. +-- @param #MARKEROPS self +-- @param Core.Event#EVENTDATA Event +function MARKEROPS_BASE:OnEventMark(Event) + self:T({Event}) + if Event == nil or Event.idx == nil then + self:E("Skipping onEvent. Event or Event.idx unknown.") + return true + end + --position + local vec3={y=Event.pos.y, x=Event.pos.x, z=Event.pos.z} + local coord=COORDINATE:NewFromVec3(vec3) + if self.debug then + local coordtext = coord:ToStringLLDDM() + local text = tostring(Event.text) + local m = MESSAGE:New(string.format("Mark added at %s with text: %s",coordtext,text),10,"Info",false):ToAll() + end + -- decision + if Event.id==world.event.S_EVENT_MARK_ADDED then + self:T({event="S_EVENT_MARK_ADDED", carrier=self.groupname, vec3=Event.pos}) + -- Handle event + local Eventtext = tostring(Event.text) + if Eventtext~=nil then + if self:_MatchTag(Eventtext) then + local matchtable = self:_MatchKeywords(Eventtext) + self:MarkAdded(Eventtext,matchtable,coord) + end + end + elseif Event.id==world.event.S_EVENT_MARK_CHANGE then + self:T({event="S_EVENT_MARK_CHANGE", carrier=self.groupname, vec3=Event.pos}) + -- Handle event. + local Eventtext = tostring(Event.text) + if Eventtext~=nil then + if self:_MatchTag(Eventtext) then + local matchtable = self:_MatchKeywords(Eventtext) + self:MarkChanged(Eventtext,matchtable,coord) + end + end + elseif Event.id==world.event.S_EVENT_MARK_REMOVED then + self:T({event="S_EVENT_MARK_REMOVED", carrier=self.groupname, vec3=Event.pos}) + -- Hande event. + local Eventtext = tostring(Event.text) + if Eventtext~=nil then + if self:_MatchTag(Eventtext) then + self:MarkDeleted() + end + end + end +end + +--- (internal) Match tag. +-- @param #MARKEROPS self +-- @param #string Eventtext Text added to the marker. +-- @return #boolean +function MARKEROPS_BASE:_MatchTag(Eventtext) + local matches = false + local type = string.lower(self.Tag) -- #string + if string.find(string.lower(Eventtext),type) then + matches = true --event text contains tag + end + return matches +end + +--- (internal) Match keywords table. +-- @param #MARKEROPS self +-- @param #string Eventtext Text added to the marker. +-- @return #table +function MARKEROPS_BASE:_MatchKeywords(Eventtext) + local matchtable = {} + local keytable = self.Keywords + for _index,_word in pairs (keytable) do + if string.find(string.lower(Eventtext),string.lower(_word))then + table.insert(matchtable,_word) + end + end + return matchtable +end + +--- On before "MarkAdded" event. Triggered when a Marker is added to the F10 map. + -- @param #MARKEROPS_BASE self + -- @param #string From The From state + -- @param #string Event The Event called + -- @param #string To The To state + -- @param #string Text The text on the marker + -- @param #table Keywords Table of matching keywords found in the Event text + -- @param Core.Point#COORDINATE Coord Coordinate of the marker. +function MARKEROPS_BASE:onbeforeMarkAdded(From,Event,To,Text,Keywords,Coord) + self:T({self.lid,From,Event,To,Text,Keywords,Coord:ToStringLLDDM()}) +end + +--- On before "MarkChanged" event. Triggered when a Marker is changed on the F10 map. + -- @param #MARKEROPS_BASE self + -- @param #string From The From state + -- @param #string Event The Event called + -- @param #string To The To state + -- @param #string Text The text on the marker + -- @param #table Keywords Table of matching keywords found in the Event text + -- @param Core.Point#COORDINATE Coord Coordinate of the marker. +function MARKEROPS_BASE:onbeforeMarkChanged(From,Event,To,Text,Keywords,Coord) + self:T({self.lid,From,Event,To,Text,Keywords,Coord:ToStringLLDDM()}) +end + +--- On before "MarkDeleted" event. Triggered when a Marker is removed from the F10 map. + -- @param #MARKEROPS_BASE self + -- @param #string From The From state + -- @param #string Event The Event called + -- @param #string To The To state +function MARKEROPS_BASE:onbeforeMarkDeleted(From,Event,To) + self:T({self.lid,From,Event,To}) +end + +--- On enter "Stopped" event. Unsubscribe events. + -- @param #MARKEROPS_BASE self + -- @param #string From The From state + -- @param #string Event The Event called + -- @param #string To The To state +function MARKEROPS_BASE:onenterStopped(From,Event,To) + self:T({self.lid,From,Event,To}) + -- unsubscribe from events + self:UnHandleEvent(EVENTS.MarkAdded) + self:UnHandleEvent(EVENTS.MarkChange) + self:UnHandleEvent(EVENTS.MarkRemoved) +end + +-------------------------------------------------------------------------- +-- MARKEROPS_BASE Class Definition End. +-------------------------------------------------------------------------- diff --git a/Moose Development/Moose/Core/Point.lua b/Moose Development/Moose/Core/Point.lua index 4a0b76da9..dff81d026 100644 --- a/Moose Development/Moose/Core/Point.lua +++ b/Moose Development/Moose/Core/Point.lua @@ -1239,7 +1239,7 @@ do -- COORDINATE -- ETA. RoutePoint.ETA=0 - RoutePoint.ETA_locked=true + RoutePoint.ETA_locked=false -- Waypoint description. RoutePoint.name=description @@ -1388,7 +1388,7 @@ do -- COORDINATE RoutePoint.formation_template="" RoutePoint.ETA=0 - RoutePoint.ETA_locked=true + RoutePoint.ETA_locked=false RoutePoint.speed = ( Speed or 20 ) / 3.6 RoutePoint.speed_locked = true @@ -1423,7 +1423,7 @@ do -- COORDINATE RoutePoint.formation_template = "" RoutePoint.ETA=0 - RoutePoint.ETA_locked=true + RoutePoint.ETA_locked=false RoutePoint.speed = ( Speed or 20 ) / 3.6 RoutePoint.speed_locked = true diff --git a/Moose Development/Moose/Core/Set.lua b/Moose Development/Moose/Core/Set.lua index c8cb5dd05..6aa72d67e 100644 --- a/Moose Development/Moose/Core/Set.lua +++ b/Moose Development/Moose/Core/Set.lua @@ -3267,7 +3267,7 @@ do -- SET_STATIC -- @param #SET_STATIC self -- @param Core.Zone#ZONE Zone The Zone to be tested for. -- @return #boolean - function SET_STATIC:IsPatriallyInZone( Zone ) + function SET_STATIC:IsPartiallyInZone( Zone ) local IsPartiallyInZone = false diff --git a/Moose Development/Moose/Functional/Sead.lua b/Moose Development/Moose/Functional/Sead.lua index 7c9b5d8b0..8eb98d4f4 100644 --- a/Moose Development/Moose/Functional/Sead.lua +++ b/Moose Development/Moose/Functional/Sead.lua @@ -17,7 +17,7 @@ -- -- ### Authors: **FlightControl**, **applevangelist** -- --- Last Update: Feb 2021 +-- Last Update: April 2021 -- -- === -- diff --git a/Moose Development/Moose/Functional/Shorad.lua b/Moose Development/Moose/Functional/Shorad.lua index 2d808a2ba..82d8a1482 100644 --- a/Moose Development/Moose/Functional/Shorad.lua +++ b/Moose Development/Moose/Functional/Shorad.lua @@ -159,7 +159,7 @@ do -- @param #string Coalition Coalition, i.e. "blue", "red", or "neutral" function SHORAD:New(Name, ShoradPrefix, Samset, Radius, ActiveTimer, Coalition) local self = BASE:Inherit( self, BASE:New() ) - self:F({Name, ShoradPrefix, Samset, Radius, ActiveTimer, Coalition}) + self:T({Name, ShoradPrefix, Samset, Radius, ActiveTimer, Coalition}) local GroupSet = SET_GROUP:New():FilterPrefixes(ShoradPrefix):FilterCoalitions(Coalition):FilterCategoryGround():FilterStart() @@ -176,8 +176,8 @@ do self.DefendMavs = true self.DefenseLowProb = 70 -- probability to detect a missile shot, low margin self.DefenseHighProb = 90 -- probability to detect a missile shot, high margin - self.UseEmOnOff = false -- Decide if we are using Emission on/off (default) or AlarmState red/green - self:I("*** SHORAD - Started Version 0.2.1") + self.UseEmOnOff = true -- Decide if we are using Emission on/off (default) or AlarmState red/green + self:I("*** SHORAD - Started Version 0.2.5") -- Set the string id for output to DCS.log file. self.lid=string.format("SHORAD %s | ", self.name) self:_InitState() @@ -209,7 +209,7 @@ do -- @param #SHORAD self -- @param #boolean debug Switch debug on (true) or off (false) function SHORAD:SwitchDebug(debug) - self:F( { debug } ) + self:T( { debug } ) local onoff = debug or false if debug then self.debug = true @@ -226,7 +226,7 @@ do -- @param #SHORAD self -- @param #boolean onoff function SHORAD:SwitchHARMDefense(onoff) - self:F( { onoff } ) + self:T( { onoff } ) local onoff = onoff or true self.DefendHarms = onoff end @@ -235,7 +235,7 @@ do -- @param #SHORAD self -- @param #boolean onoff function SHORAD:SwitchAGMDefense(onoff) - self:F( { onoff } ) + self:T( { onoff } ) local onoff = onoff or true self.DefendMavs = onoff end @@ -245,7 +245,7 @@ do -- @param #number low Minimum detection limit, integer 1-100 -- @param #number high Maximum detection limit integer 1-100 function SHORAD:SetDefenseLimits(low,high) - self:F( { low, high } ) + self:T( { low, high } ) local low = low or 70 local high = high or 90 if (low < 0) or (low > 100) or (low > high) then @@ -292,7 +292,7 @@ do -- @param #string WeaponName -- @return #boolean Returns true for a match function SHORAD:_CheckHarms(WeaponName) - self:F( { WeaponName } ) + self:T( { WeaponName } ) local hit = false if self.DefendHarms then for _,_name in pairs (SHORAD.Harms) do @@ -307,7 +307,7 @@ do -- @param #string WeaponName -- @return #boolean Returns true for a match function SHORAD:_CheckMavs(WeaponName) - self:F( { WeaponName } ) + self:T( { WeaponName } ) local hit = false if self.DefendMavs then for _,_name in pairs (SHORAD.Mavs) do @@ -352,6 +352,7 @@ do local groupname = _groups:GetName() if string.find(groupname, tgtgrp, 1) then returnname = true + _groups:RelocateGroundRandomInRadius(7,100,false,false) -- be a bit evasive end end return returnname @@ -364,7 +365,8 @@ do function SHORAD:_CheckShotAtSams(TargetGroupName) local tgtgrp = TargetGroupName local shorad = self.Samset - local shoradset = shorad:GetAliveSet() --#table + --local shoradset = shorad:GetAliveSet() --#table + local shoradset = shorad:GetSet() --#table local returnname = false for _,_groups in pairs (shoradset) do local groupname = _groups:GetName() @@ -393,6 +395,7 @@ do -- @param #string TargetGroup Name of the target group used to build the #ZONE -- @param #number Radius Radius of the #ZONE -- @param #number ActiveTimer Number of seconds to stay active + -- @param #number TargetCat (optional) Category, i.e. Object.Category.UNIT or Object.Category.STATIC -- @usage Use this function to integrate with other systems, example -- -- local SamSet = SET_GROUP:New():FilterPrefixes("Blue SAM"):FilterCoalitions("blue"):FilterStart() @@ -401,10 +404,21 @@ do -- mymantis = MANTIS:New("BlueMantis","Blue SAM","Blue EWR",nil,"blue",false,"Blue Awacs") -- mymantis:AddShorad(myshorad,720) -- mymantis:Start() - function SHORAD:WakeUpShorad(TargetGroup, Radius, ActiveTimer) - self:F({TargetGroup, Radius, ActiveTimer}) - local targetgroup = GROUP:FindByName(TargetGroup) - local targetzone = ZONE_GROUP:New("Shorad",targetgroup,Radius) -- create a defense zone to check + function SHORAD:WakeUpShorad(TargetGroup, Radius, ActiveTimer, TargetCat) + self:T({TargetGroup, Radius, ActiveTimer, TargetCat}) + local targetcat = TargetCat or Object.Category.UNIT + local targetgroup = TargetGroup + local targetvec2 = nil + if targetcat == Object.Category.UNIT then + targetvec2 = GROUP:FindByName(targetgroup):GetVec2() + elseif targetcat == Object.Category.STATIC then + targetvec2 = STATIC:FindByName(targetgroup,false):GetVec2() + else + local samset = self.Samset + local sam = samset:GetRandom() + targetvec2 = sam:GetVec2() + end + local targetzone = ZONE_RADIUS:New("Shorad",targetvec2,Radius) -- create a defense zone to check local groupset = self.Groupset --Core.Set#SET_GROUP local shoradset = groupset:GetAliveSet() --#table -- local function to switch off shorad again @@ -446,7 +460,7 @@ do -- @param #SHORAD self -- @param Core.Event#EVENTDATA EventData The event details table data set function SHORAD:OnEventShot( EventData ) - self:F( { EventData } ) + self:T( { EventData } ) --local ShootingUnit = EventData.IniDCSUnit --local ShootingUnitName = EventData.IniDCSUnitName @@ -469,13 +483,27 @@ do if (self:_CheckHarms(ShootingWeaponName) or self:_CheckMavs(ShootingWeaponName)) and IsDetected then -- get target data local targetdata = EventData.Weapon:getTarget() -- Identify target - local targetunit = UNIT:Find(targetdata) + local targetcat = targetdata:getCategory() -- Identify category + self:T(string.format("Target Category (3=STATIC, 1=UNIT)= %s",tostring(targetcat))) + local targetunit = nil + if targetcat == Object.Category.UNIT then -- UNIT + targetunit = UNIT:Find(targetdata) + elseif targetcat == Object.Category.STATIC then -- STATIC + targetunit = STATIC:Find(targetdata) + end --local targetunitname = Unit.getName(targetdata) -- Unit name if targetunit and targetunit:IsAlive() then local targetunitname = targetunit:GetName() --local targetgroup = Unit.getGroup(Weapon.getTarget(ShootingWeapon)) --targeted group - local targetgroup = targetunit:GetGroup() - local targetgroupname = targetgroup:GetName() -- group name + local targetgroup = nil + local targetgroupname = "none" + if targetcat == Object.Category.UNIT then + targetgroup = targetunit:GetGroup() + targetgroupname = targetgroup:GetName() -- group name + elseif targetcat == Object.Category.STATIC then + targetgroup = targetunit + targetgroupname = targetunitname + end local text = string.format("%s Missile Target = %s", self.lid, tostring(targetgroupname)) self:T( text ) local m = MESSAGE:New(text,10,"Info"):ToAllIf(self.debug) @@ -486,7 +514,7 @@ do -- if being shot at, find closest SHORADs to activate if shotatsams or shotatus then self:T({shotatsams=shotatsams,shotatus=shotatus}) - self:WakeUpShorad(targetgroupname, self.Radius, self.ActiveTimer) + self:WakeUpShorad(targetgroupname, self.Radius, self.ActiveTimer, targetcat) end end end diff --git a/Moose Development/Moose/Modules.lua b/Moose Development/Moose/Modules.lua index decc5b306..9c84d7f15 100644 --- a/Moose Development/Moose/Modules.lua +++ b/Moose Development/Moose/Modules.lua @@ -29,6 +29,7 @@ __Moose.Include( 'Scripts/Moose/Core/Timer.lua' ) __Moose.Include( 'Scripts/Moose/Core/Goal.lua' ) __Moose.Include( 'Scripts/Moose/Core/Spot.lua' ) __Moose.Include( 'Scripts/Moose/Core/Astar.lua' ) +__Moose.Include( 'Scripts/Moose/Core/MarkerOps_Base.lua' ) __Moose.Include( 'Scripts/Moose/Wrapper/Object.lua' ) __Moose.Include( 'Scripts/Moose/Wrapper/Identifiable.lua' ) diff --git a/Moose Development/Moose/Wrapper/Airbase.lua b/Moose Development/Moose/Wrapper/Airbase.lua index 2f3c1603e..62036f59e 100644 --- a/Moose Development/Moose/Wrapper/Airbase.lua +++ b/Moose Development/Moose/Wrapper/Airbase.lua @@ -615,7 +615,7 @@ end --- Get all airbase names of the current map. This includes ships and FARPS. -- @param DCS#Coalition coalition (Optional) Return only airbases belonging to the specified coalition. By default, all airbases of the map are returned. --- @param #number category (Optional) Return only airbases of a certain category, e.g. Airbase.Category.FARP +-- @param #number category (Optional) Return only airbases of a certain category, e.g. `Airbase.Category.HELIPAD`. -- @return #table Table containing all airbase names of the current map. function AIRBASE.GetAllAirbaseNames(coalition, category) diff --git a/Moose Development/Moose/Wrapper/Marker.lua b/Moose Development/Moose/Wrapper/Marker.lua index 88a868501..c37b1b263 100644 --- a/Moose Development/Moose/Wrapper/Marker.lua +++ b/Moose Development/Moose/Wrapper/Marker.lua @@ -13,7 +13,7 @@ -- -- ### Author: **funkyfranky** -- @module Wrapper.Marker --- @image Wrapper_Marker.png +-- @image MOOSE_Core.JPG --- Marker class.