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Optimized comments and documentation set
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@@ -16,7 +16,7 @@
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--- @type CLEANUP_AIRBASE
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-- @extends #CLEANUP_AIRBASE.__
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--- # CLEANUP_AIRBASE, extends @{Base#BASE}
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--- # CLEANUP_AIRBASE, extends @{Core.Base#BASE}
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--
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-- 
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--
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@@ -173,7 +173,7 @@ end
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--- Destroys a @{Unit} from the simulator, but checks first if it is still existing!
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--- Destroys a @{Wrapper.Unit} from the simulator, but checks first if it is still existing!
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-- @param #CLEANUP_AIRBASE self
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-- @param Wrapper.Unit#UNIT CleanUpUnit The object to be destroyed.
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function CLEANUP_AIRBASE.__:DestroyUnit( CleanUpUnit )
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