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Optimized comments and documentation set
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@@ -36,7 +36,7 @@ do -- Zone
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--
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-- ### 2.2 ZONE_GOAL Events
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--
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-- * DestroyedUnit: A @{Unit} is destroyed in the Zone. The event will only get triggered if the method @{#ZONE_GOAL.MonitorDestroyedUnits}() is used.
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-- * DestroyedUnit: A @{Wrapper.Unit} is destroyed in the Zone. The event will only get triggered if the method @{#ZONE_GOAL.MonitorDestroyedUnits}() is used.
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--
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-- @field #ZONE_GOAL
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ZONE_GOAL = {
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