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Optimizations
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@@ -135,7 +135,7 @@ function AI_A2G_BAI:onafterEngage( DefenderGroup, From, Event, To, AttackSetUnit
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if #AttackTasks == 0 then
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self:E( DefenderGroupName .. ": No targets found -> Going RTB")
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self:Return()
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self:__RTB( 0.5 )
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self:__RTB( self.TaskDelay )
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else
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DefenderGroup:OptionROEOpenFire()
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DefenderGroup:OptionROTEvadeFire()
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@@ -144,11 +144,11 @@ function AI_A2G_BAI:onafterEngage( DefenderGroup, From, Event, To, AttackSetUnit
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EngageRoute[#EngageRoute].task = DefenderGroup:TaskCombo( AttackTasks )
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end
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DefenderGroup:Route( EngageRoute, 0.5 )
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DefenderGroup:Route( EngageRoute, self.TaskDelay )
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end
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else
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self:E( DefenderGroupName .. ": No targets found -> Going RTB")
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self:Return()
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self:__RTB( 0.5 )
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self:__RTB( self.TaskDelay )
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end
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end
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