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Merge remote-tracking branch 'origin/master' into develop
# Conflicts: # Moose Development/Moose/AI/AI_Escort_Request.lua # Moose Development/Moose/AI/AI_Formation.lua
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@@ -45,12 +45,12 @@
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-- * Switch between metric and imperial measurement system.
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-- * Switch between coordinate formats used in messages: BR, BRA, LL DMS, LL DDM, MGRS.
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-- * Various other options.
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--
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-- # Developer Note
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--
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-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
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-- Therefore, this class is considered to be deprecated
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--
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--
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-- # Developer Note
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--
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-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
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-- Therefore, this class is considered to be deprecated
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--
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-- ===
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--
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-- ### Author: **FlightControl**
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@@ -128,7 +128,7 @@ do -- TASK_CAPTURE_DISPATCHER
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--
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-- ## 2.2. Create a set of player groups.
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--
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-- What is also needed, is to have a set of @{Core.Group}s defined that contains the clients of the players.
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-- What is also needed, is to have a set of @{Wrapper.Group}s defined that contains the clients of the players.
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--
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-- -- Allocate the player slots, which must be aircraft (airplanes or helicopters), that can be manned by players.
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-- -- We use the method FilterPrefixes to filter those player groups that have client slots, as defined in the mission editor.
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@@ -245,7 +245,7 @@ do -- TASK_CAPTURE_DISPATCHER
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-- @param #string TaskPrefix (optional) The prefix of the capture zone task.
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-- If no TaskPrefix is given, then "Capture" will be used as the TaskPrefix.
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-- The TaskPrefix will be appended with a . + a number of 3 digits, if the TaskPrefix already exists in the task collection.
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-- @param Functional.CaptureZoneCoalition#ZONE_CAPTURE_COALITION CaptureZone The zone of the coalition to be captured as the task goal.
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-- @param Functional.ZoneCaptureCoalition#ZONE_CAPTURE_COALITION CaptureZone The zone of the coalition to be captured as the task goal.
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-- @param #string Briefing The briefing of the task to be shown to the player.
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-- @return Tasking.Task_Capture_Zone#TASK_CAPTURE_ZONE
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-- @usage
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