Merge remote-tracking branch 'origin/master' into develop

# Conflicts:
#	Moose Development/Moose/AI/AI_Escort_Request.lua
#	Moose Development/Moose/AI/AI_Formation.lua
This commit is contained in:
Applevangelist
2023-11-02 18:22:30 +01:00
68 changed files with 377 additions and 444 deletions

View File

@@ -41,12 +41,12 @@
-- * Switch between coordinate formats used in messages: BR, BRA, LL DMS, LL DDM, MGRS.
-- * Different settings modes for A2G and A2A operations.
-- * Various other options.
--
-- # Developer Note
--
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
-- Therefore, this class is considered to be deprecated
--
--
-- # Developer Note
--
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
-- Therefore, this class is considered to be deprecated
--
-- ===
--
-- Please read through the #Tasking.Task_Cargo process to understand the mechanisms of tasking and cargo tasking and handling.
@@ -123,7 +123,7 @@ do -- TASK_CARGO_TRANSPORT
-- -- The cargoset "CargoSet" will embed all defined cargo of type "Pilots" (prefix) into its set.
-- local CargoGroup = CARGO_GROUP:New( PilotGroup, "Cargo", "Engineer Team 1", 500 )
--
-- What is also needed, is to have a set of Core.Groups defined that contains the clients of the players.
-- What is also needed, is to have a set of @{Wrapper.Group}s defined that contains the clients of the players.
--
-- -- Allocate the Transport, which are the helicopter to retrieve the pilot, that can be manned by players.
-- local GroupSet = SET_GROUP:New():FilterPrefixes( "Transport" ):FilterStart()