mirror of
https://github.com/FlightControl-Master/MOOSE.git
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Scoring updates
This commit is contained in:
@@ -115,7 +115,7 @@ in the correct processing order.</p>
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||||
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<p><img src="..\Presentations\EVENT\Dia6.JPG" alt="Objects"/></p>
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<p>For most DCS events, the above order of updating will be followed.1</p>
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<p>For most DCS events, the above order of updating will be followed.</p>
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<p><img src="..\Presentations\EVENT\Dia7.JPG" alt="Objects"/></p>
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@@ -206,6 +206,23 @@ There are basically 4 main categories of information stored in the EVENTDATA str
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<p><img src="..\Presentations\EVENT\Dia14.JPG" alt="Objects"/></p>
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<p><strong>IMPORTANT NOTE:</strong> Some events can involve not just UNIT objects, but also STATIC objects!!!
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In that case the initiator or target unit fields will refer to a STATIC object!
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In case a STATIC object is involved, the documentation indicates which fields will and won't not be populated.
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The fields <strong>IniCategory</strong> and <strong>TgtCategory</strong> contain the indicator which <strong>kind of object is involved</strong> in the event.
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You can use the enumerator <strong>Object.Category.UNIT</strong> and <strong>Object.Category.STATIC</strong> to check on IniCategory and TgtCategory.
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Example code snippet:</p>
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<pre><code> if Event.IniCategory == Object.Category.UNIT then
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...
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end
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if Event.IniCategory == Object.Category.STATIC then
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...
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end
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</code></pre>
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<p>When a static object is involved in the event, the Group and Player fields won't be populated.</p>
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<hr/>
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<h1><strong>API CHANGE HISTORY</strong></h1>
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@@ -571,81 +588,141 @@ YYYY-MM-DD: CLASS:<strong>NewFunction( Params )</strong> added</p>
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<h2><a id="#(EVENTDATA)">Type <code>EVENTDATA</code></a></h2>
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<table class="function_list">
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).IniCategory">EVENTDATA.IniCategory</a></td>
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<td class="summary">
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<pre><code> (UNIT/STATIC) The initiator object category ( Object.Category.UNIT or Object.Category.STATIC ).
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</code></pre>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).IniDCSGroup">EVENTDATA.IniDCSGroup</a></td>
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<td class="summary">
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<pre><code> (UNIT) The initiating {Dcs.DCSGroup#Group}.
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</code></pre>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).IniDCSGroupName">EVENTDATA.IniDCSGroupName</a></td>
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<td class="summary">
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<p> (UNIT) The initiating Group name.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).IniDCSUnit">EVENTDATA.IniDCSUnit</a></td>
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<td class="summary">
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<pre><code> (UNIT/STATIC) The initiating <a href="Dcs.DCSUnit.html##(Unit)">Dcs.DCSUnit#Unit</a> or <a href="Dcs.DCSStaticObject.html##(StaticObject)">Dcs.DCSStaticObject#StaticObject</a>.
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</code></pre>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).IniDCSUnitName">EVENTDATA.IniDCSUnitName</a></td>
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<td class="summary">
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<p> (UNIT/STATIC) The initiating Unit name.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).IniGroup">EVENTDATA.IniGroup</a></td>
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<td class="summary">
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<pre><code> (UNIT) The initiating MOOSE wrapper <a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> of the initiator Group object.
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</code></pre>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).IniGroupName">EVENTDATA.IniGroupName</a></td>
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<td class="summary">
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<pre><code> (UNIT) The initiating GROUP name (same as IniDCSGroupName).
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</code></pre>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).IniPlayerName">EVENTDATA.IniPlayerName</a></td>
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<td class="summary">
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<pre><code>(UNIT) The name of the initiating player in case the Unit is a client or player slot.
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</code></pre>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).IniUnit">EVENTDATA.IniUnit</a></td>
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<td class="summary">
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<pre><code> (UNIT/STATIC) The initiating MOOSE wrapper <a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> of the initiator Unit object.
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</code></pre>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).IniUnitName">EVENTDATA.IniUnitName</a></td>
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<td class="summary">
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<pre><code> (UNIT/STATIC) The initiating UNIT name (same as IniDCSUnitName).
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</code></pre>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).TgtCategory">EVENTDATA.TgtCategory</a></td>
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<td class="summary">
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<pre><code> (UNIT/STATIC) The target object category ( Object.Category.UNIT or Object.Category.STATIC ).
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</code></pre>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).TgtDCSGroup">EVENTDATA.TgtDCSGroup</a></td>
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<td class="summary">
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<pre><code> (UNIT) The target {Dcs.DCSGroup#Group}.
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</code></pre>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).TgtDCSGroupName">EVENTDATA.TgtDCSGroupName</a></td>
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<td class="summary">
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<p> (UNIT) The target Group name.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).TgtDCSUnit">EVENTDATA.TgtDCSUnit</a></td>
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<td class="summary">
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<pre><code> (UNIT/STATIC) The target <a href="Dcs.DCSUnit.html##(Unit)">Dcs.DCSUnit#Unit</a> or <a href="Dcs.DCSStaticObject.html##(StaticObject)">Dcs.DCSStaticObject#StaticObject</a>.
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</code></pre>
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</td>
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||||
</tr>
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<tr>
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||||
<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).TgtDCSUnitName">EVENTDATA.TgtDCSUnitName</a></td>
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<td class="summary">
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<p> (UNIT/STATIC) The target Unit name.</p>
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</td>
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</tr>
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||||
<tr>
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<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).TgtGroup">EVENTDATA.TgtGroup</a></td>
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<td class="summary">
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<pre><code> (UNIT) The target MOOSE wrapper <a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> of the target Group object.
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</code></pre>
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||||
</td>
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||||
</tr>
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||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).TgtGroupName">EVENTDATA.TgtGroupName</a></td>
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||||
<td class="summary">
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||||
<pre><code> (UNIT) The target GROUP name (same as TgtDCSGroupName).
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</code></pre>
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</td>
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||||
</tr>
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||||
<tr>
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||||
<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).TgtPlayerName">EVENTDATA.TgtPlayerName</a></td>
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<td class="summary">
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||||
<pre><code>(UNIT) The name of the target player in case the Unit is a client or player slot.
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||||
</code></pre>
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||||
|
||||
</td>
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||||
</tr>
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||||
<tr>
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||||
<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).TgtUnit">EVENTDATA.TgtUnit</a></td>
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||||
<td class="summary">
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||||
|
||||
<pre><code> (UNIT/STATIC) The target MOOSE wrapper <a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> of the target Unit object.
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||||
</code></pre>
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||||
</td>
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||||
</tr>
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||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).TgtUnitName">EVENTDATA.TgtUnitName</a></td>
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||||
<td class="summary">
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||||
|
||||
<pre><code> (UNIT/STATIC) The target UNIT name (same as TgtDCSUnitName).
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||||
</code></pre>
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||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -669,25 +746,28 @@ YYYY-MM-DD: CLASS:<strong>NewFunction( Params )</strong> added</p>
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<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).id">EVENTDATA.id</a></td>
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||||
<td class="summary">
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||||
<p>The identifier of the event.</p>
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||||
|
||||
</td>
|
||||
</tr>
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||||
<tr>
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||||
<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).initiator">EVENTDATA.initiator</a></td>
|
||||
<td class="summary">
|
||||
|
||||
<pre><code> (UNIT/STATIC) The initiating <a href="Dcs.DCSUnit.html##(Unit)">Dcs.DCSUnit#Unit</a> or <a href="Dcs.DCSStaticObject.html##(StaticObject)">Dcs.DCSStaticObject#StaticObject</a>.
|
||||
</code></pre>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).target">EVENTDATA.target</a></td>
|
||||
<td class="summary">
|
||||
|
||||
<pre><code> (UNIT/STATIC) The target <a href="Dcs.DCSUnit.html##(Unit)">Dcs.DCSUnit#Unit</a> or <a href="Dcs.DCSStaticObject.html##(StaticObject)">Dcs.DCSStaticObject#StaticObject</a>.
|
||||
</code></pre>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).weapon">EVENTDATA.weapon</a></td>
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<td class="summary">
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|
||||
<p>The weapon used during the event.</p>
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||||
</td>
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||||
</tr>
|
||||
</table>
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@@ -2438,71 +2518,135 @@ The self instance of the class for which the event is.</p>
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||||
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<h2><a id="#(EVENTDATA)" >Type <code>EVENTDATA</code></a></h2>
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||||
|
||||
<p>The Event structure</p>
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<p>The Event structure
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||||
Note that at the beginning of each field description, there is an indication which field will be populated depending on the object type involved in the Event:</p>
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|
||||
<ul>
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<li>A (Object.Category.)UNIT : A UNIT object type is involved in the Event.</li>
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</ul>
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||||
|
||||
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||||
<ul>
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||||
<li>A (Object.Category.)STATIC : A STATIC object type is involved in the Event.µ
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||||
</li>
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||||
</ul>
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||||
|
||||
<h3>Field(s)</h3>
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||||
<dl class="function">
|
||||
<dt>
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||||
|
||||
<em><a href="Dcs.DCSObject.html##(Object.Category)">Dcs.DCSObject#Object.Category</a></em>
|
||||
<a id="#(EVENTDATA).IniCategory" >
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||||
<strong>EVENTDATA.IniCategory</strong>
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||||
</a>
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||||
</dt>
|
||||
<dd>
|
||||
|
||||
<pre><code> (UNIT/STATIC) The initiator object category ( Object.Category.UNIT or Object.Category.STATIC ).
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||||
</code></pre>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Dcs.DCSGroup.html##(Group)">Dcs.DCSGroup#Group</a></em>
|
||||
<a id="#(EVENTDATA).IniDCSGroup" >
|
||||
<strong>EVENTDATA.IniDCSGroup</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<pre><code> (UNIT) The initiating {Dcs.DCSGroup#Group}.
|
||||
</code></pre>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#string</em>
|
||||
<a id="#(EVENTDATA).IniDCSGroupName" >
|
||||
<strong>EVENTDATA.IniDCSGroupName</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<p> (UNIT) The initiating Group name.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Dcs.DCSUnit.html##(Unit)">Dcs.DCSUnit#Unit</a></em>
|
||||
<a id="#(EVENTDATA).IniDCSUnit" >
|
||||
<strong>EVENTDATA.IniDCSUnit</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<pre><code> (UNIT/STATIC) The initiating <a href="Dcs.DCSUnit.html##(Unit)">Dcs.DCSUnit#Unit</a> or <a href="Dcs.DCSStaticObject.html##(StaticObject)">Dcs.DCSStaticObject#StaticObject</a>.
|
||||
</code></pre>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#string</em>
|
||||
<a id="#(EVENTDATA).IniDCSUnitName" >
|
||||
<strong>EVENTDATA.IniDCSUnitName</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<p> (UNIT/STATIC) The initiating Unit name.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<em><a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a></em>
|
||||
<a id="#(EVENTDATA).IniGroup" >
|
||||
<strong>EVENTDATA.IniGroup</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<pre><code> (UNIT) The initiating MOOSE wrapper <a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> of the initiator Group object.
|
||||
</code></pre>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#string</em>
|
||||
<a id="#(EVENTDATA).IniGroupName" >
|
||||
<strong>EVENTDATA.IniGroupName</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<pre><code> (UNIT) The initiating GROUP name (same as IniDCSGroupName).
|
||||
</code></pre>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#string</em>
|
||||
<a id="#(EVENTDATA).IniPlayerName" >
|
||||
<strong>EVENTDATA.IniPlayerName</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<pre><code>(UNIT) The name of the initiating player in case the Unit is a client or player slot.
|
||||
</code></pre>
|
||||
|
||||
|
||||
</dd>
|
||||
@@ -2517,7 +2661,8 @@ The self instance of the class for which the event is.</p>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<pre><code> (UNIT/STATIC) The initiating MOOSE wrapper <a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> of the initiator Unit object.
|
||||
</code></pre>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
@@ -2531,58 +2676,126 @@ The self instance of the class for which the event is.</p>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<pre><code> (UNIT/STATIC) The initiating UNIT name (same as IniDCSUnitName).
|
||||
</code></pre>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Dcs.DCSObject.html##(Object.Category)">Dcs.DCSObject#Object.Category</a></em>
|
||||
<a id="#(EVENTDATA).TgtCategory" >
|
||||
<strong>EVENTDATA.TgtCategory</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<pre><code> (UNIT/STATIC) The target object category ( Object.Category.UNIT or Object.Category.STATIC ).
|
||||
</code></pre>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Dcs.DCSGroup.html##(Group)">Dcs.DCSGroup#Group</a></em>
|
||||
<a id="#(EVENTDATA).TgtDCSGroup" >
|
||||
<strong>EVENTDATA.TgtDCSGroup</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<pre><code> (UNIT) The target {Dcs.DCSGroup#Group}.
|
||||
</code></pre>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#string</em>
|
||||
<a id="#(EVENTDATA).TgtDCSGroupName" >
|
||||
<strong>EVENTDATA.TgtDCSGroupName</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<p> (UNIT) The target Group name.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Dcs.DCSUnit.html##(Unit)">Dcs.DCSUnit#Unit</a></em>
|
||||
<a id="#(EVENTDATA).TgtDCSUnit" >
|
||||
<strong>EVENTDATA.TgtDCSUnit</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<pre><code> (UNIT/STATIC) The target <a href="Dcs.DCSUnit.html##(Unit)">Dcs.DCSUnit#Unit</a> or <a href="Dcs.DCSStaticObject.html##(StaticObject)">Dcs.DCSStaticObject#StaticObject</a>.
|
||||
</code></pre>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#string</em>
|
||||
<a id="#(EVENTDATA).TgtDCSUnitName" >
|
||||
<strong>EVENTDATA.TgtDCSUnitName</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p> (UNIT/STATIC) The target Unit name.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a></em>
|
||||
<a id="#(EVENTDATA).TgtGroup" >
|
||||
<strong>EVENTDATA.TgtGroup</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<pre><code> (UNIT) The target MOOSE wrapper <a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> of the target Group object.
|
||||
</code></pre>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#string</em>
|
||||
<a id="#(EVENTDATA).TgtGroupName" >
|
||||
<strong>EVENTDATA.TgtGroupName</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<pre><code> (UNIT) The target GROUP name (same as TgtDCSGroupName).
|
||||
</code></pre>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#string</em>
|
||||
<a id="#(EVENTDATA).TgtPlayerName" >
|
||||
<strong>EVENTDATA.TgtPlayerName</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<pre><code>(UNIT) The name of the target player in case the Unit is a client or player slot.
|
||||
</code></pre>
|
||||
|
||||
|
||||
</dd>
|
||||
@@ -2597,7 +2810,8 @@ The self instance of the class for which the event is.</p>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<pre><code> (UNIT/STATIC) The target MOOSE wrapper <a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> of the target Unit object.
|
||||
</code></pre>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
@@ -2611,7 +2825,8 @@ The self instance of the class for which the event is.</p>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<pre><code> (UNIT/STATIC) The target UNIT name (same as TgtDCSUnitName).
|
||||
</code></pre>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
@@ -2657,12 +2872,14 @@ The self instance of the class for which the event is.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#number</em>
|
||||
<a id="#(EVENTDATA).id" >
|
||||
<strong>EVENTDATA.id</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>The identifier of the event.</p>
|
||||
|
||||
|
||||
</dd>
|
||||
@@ -2670,26 +2887,30 @@ The self instance of the class for which the event is.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Dcs.DCSUnit.html##(Unit)">Dcs.DCSUnit#Unit</a></em>
|
||||
<a id="#(EVENTDATA).initiator" >
|
||||
<strong>EVENTDATA.initiator</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<pre><code> (UNIT/STATIC) The initiating <a href="Dcs.DCSUnit.html##(Unit)">Dcs.DCSUnit#Unit</a> or <a href="Dcs.DCSStaticObject.html##(StaticObject)">Dcs.DCSStaticObject#StaticObject</a>.
|
||||
</code></pre>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Dcs.DCSUnit.html##(Unit)">Dcs.DCSUnit#Unit</a></em>
|
||||
<a id="#(EVENTDATA).target" >
|
||||
<strong>EVENTDATA.target</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<pre><code> (UNIT/STATIC) The target <a href="Dcs.DCSUnit.html##(Unit)">Dcs.DCSUnit#Unit</a> or <a href="Dcs.DCSStaticObject.html##(StaticObject)">Dcs.DCSStaticObject#StaticObject</a>.
|
||||
</code></pre>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
@@ -2702,7 +2923,7 @@ The self instance of the class for which the event is.</p>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<p>The weapon used during the event.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
Reference in New Issue
Block a user