* Added info event for repairs and builds starting
This commit is contained in:
Applevangelist 2023-11-19 15:36:16 +01:00
parent 522eb8b256
commit 1f1d1e4f2f

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@ -1228,7 +1228,7 @@ CTLD.UnitTypeCapabilities = {
--- CTLD class version.
-- @field #string version
CTLD.version="1.0.42"
CTLD.version="1.0.43"
--- Instantiate a new CTLD.
-- @param #CTLD self
@ -1293,6 +1293,8 @@ function CTLD:New(Coalition, Prefixes, Alias)
self:AddTransition("*", "CratesDropped", "*") -- CTLD deploy event.
self:AddTransition("*", "CratesBuild", "*") -- CTLD build event.
self:AddTransition("*", "CratesRepaired", "*") -- CTLD repair event.
self:AddTransition("*", "CratesBuildStarted", "*") -- CTLD build event.
self:AddTransition("*", "CratesRepairStarted", "*") -- CTLD repair event.
self:AddTransition("*", "Load", "*") -- CTLD load event.
self:AddTransition("*", "Save", "*") -- CTLD save event.
self:AddTransition("*", "Stop", "Stopped") -- Stop FSM.
@ -1475,7 +1477,7 @@ function CTLD:New(Coalition, Prefixes, Alias)
-- @param #CTLD self
-- @param #number delay Delay in seconds.
--- FSM Function OnBeforeTroopsPickedUp.
--- FSM Function OnBeforeTroopsPickedUp.
-- @function [parent=#CTLD] OnBeforeTroopsPickedUp
-- @param #CTLD self
-- @param #string From State.
@ -1627,6 +1629,46 @@ function CTLD:New(Coalition, Prefixes, Alias)
-- @param Wrapper.Group#GROUP Vehicle The #GROUP object of the vehicle or FOB build.
-- @return #CTLD self
--- FSM Function OnAfterCratesBuildStarted. Info event that a build has been started.
-- @function [parent=#CTLD] OnAfterCratesBuildStarted
-- @param #CTLD self
-- @param #string From State.
-- @param #string Event Trigger.
-- @param #string To State.
-- @param Wrapper.Group#GROUP Group Group Object.
-- @param Wrapper.Unit#UNIT Unit Unit Object.
-- @return #CTLD self
--- FSM Function OnAfterCratesRepairStarted. Info event that a repair has been started.
-- @function [parent=#CTLD] OnAfterCratesRepairStarted
-- @param #CTLD self
-- @param #string From State.
-- @param #string Event Trigger.
-- @param #string To State.
-- @param Wrapper.Group#GROUP Group Group Object.
-- @param Wrapper.Unit#UNIT Unit Unit Object.
-- @return #CTLD self
--- FSM Function OnBeforeCratesBuildStarted. Info event that a build has been started.
-- @function [parent=#CTLD] OnBeforeCratesBuildStarted
-- @param #CTLD self
-- @param #string From State.
-- @param #string Event Trigger.
-- @param #string To State.
-- @param Wrapper.Group#GROUP Group Group Object.
-- @param Wrapper.Unit#UNIT Unit Unit Object.
-- @return #CTLD self
--- FSM Function OnBeforeCratesRepairStarted. Info event that a repair has been started.
-- @function [parent=#CTLD] OnBeforeCratesRepairStarted
-- @param #CTLD self
-- @param #string From State.
-- @param #string Event Trigger.
-- @param #string To State.
-- @param Wrapper.Group#GROUP Group Group Object.
-- @param Wrapper.Unit#UNIT Unit Unit Object.
-- @return #CTLD self
--- FSM Function OnAfterCratesRepaired.
-- @function [parent=#CTLD] OnAfterCratesRepaired
-- @param #CTLD self
@ -2124,6 +2166,7 @@ function CTLD:_RepairObjectFromCrates(Group,Unit,Crates,Build,Number,Engineering
desttimer:Start(self.repairtime - 1)
local buildtimer = TIMER:New(self._BuildObjectFromCrates,self,Group,Unit,object,true,NearestGroup:GetCoordinate())
buildtimer:Start(self.repairtime)
self:__CratesRepairStarted(1,Group,Unit)
else
if not Engineering then
self:_SendMessage("Can't repair this unit with " .. build.Name, 10, false, Group)
@ -3226,6 +3269,7 @@ function CTLD:_BuildCrates(Group, Unit,Engineering)
local buildtimer = TIMER:New(self._BuildObjectFromCrates,self,Group,Unit,build,false,Group:GetCoordinate())
buildtimer:Start(self.buildtime)
self:_SendMessage(string.format("Build started, ready in %d seconds!",self.buildtime),15,false,Group)
self:__CratesBuildStarted(1,Group,Unit)
else
self:_BuildObjectFromCrates(Group,Unit,build)
end