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CT,RAT,WH work
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@@ -69,6 +69,7 @@
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-- @field #boolean autosave Automatically save assets to file when mission ends.
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-- @field #string autosavepath Path where the asset file is saved on auto save.
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-- @field #string autosavefilename File name of the auto asset save file. Default is auto generated from warehouse id and name.
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-- @field #boolean safeparking If true, parking spots for aircraft are considered as occupied if e.g. a client aircraft is parked there. Default false.
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-- @extends Core.Fsm#FSM
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--- Have your assets at the right place at the right time - or not!
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@@ -1556,6 +1557,7 @@ WAREHOUSE = {
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autosave = false,
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autosavepath = nil,
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autosavefile = nil,
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saveparking = false,
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}
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--- Item of the warehouse stock table.
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@@ -2364,6 +2366,24 @@ function WAREHOUSE:SetReportOff()
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return self
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end
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--- Enable safe parking option, i.e. parking spots at an airbase will be considered as occupied when a client aircraft is parked there (even if the client slot is not taken by a player yet).
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-- Note that also incoming aircraft can reserve/occupie parking spaces.
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-- @param #WAREHOUSE self
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-- @return #WAREHOUSE self
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function WAREHOUSE:SetSafeParkingOn()
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self.safeparking=true
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return self
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end
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--- Disable safe parking option. Note that is the default setting.
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-- @param #WAREHOUSE self
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-- @return #WAREHOUSE self
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function WAREHOUSE:SetSafeParkingOff()
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self.safeparking=false
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return self
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end
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--- Set interval of status updates. Note that normally only one request can be processed per time interval.
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-- @param #WAREHOUSE self
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-- @param #number timeinterval Time interval in seconds.
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@@ -7004,20 +7024,6 @@ function WAREHOUSE:_FindParkingForAssets(airbase, assets)
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table.insert(obstacles,{coord=_coord, size=_size, name=_name, type="scenery"})
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end
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--[[
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-- TODO Clients? Unoccupied client aircraft are also important! Are they already included in scanned units maybe?
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local clients=_DATABASE.CLIENTS
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for _,_client in pairs(clients) do
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local client=_client --Wrapper.Client#CLIENT
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env.info(string.format("FF Client name %s", client:GetName()))
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local unit=UNIT:FindByName(client:GetName())
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--local unit=client:GetClientGroupUnit()
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local _coord=unit:GetCoordinate()
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local _name=unit:GetName()
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local _size=self:_GetObjectSize(client:GetClientGroupDCSUnit())
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table.insert(obstacles,{coord=_coord, size=_size, name=_name, type="client"})
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end
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]]
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end
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-- Parking data for all assets.
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@@ -7050,10 +7056,17 @@ function WAREHOUSE:_FindParkingForAssets(airbase, assets)
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local _toac=parkingspot.TOAC
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--env.info(string.format("FF asset=%s (id=%d): needs terminal type=%d, id=%d, #obstacles=%d", _asset.templatename, _asset.uid, terminaltype, _termid, #obstacles))
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-- Loop over all obstacles.
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local free=true
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local problem=nil
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-- Safe parking using TO_AC from DCS result.
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if self.safeparking and _toac then
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free=false
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self:T("Parking spot %d is occupied by other aircraft taking off or landing.", _termid)
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end
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-- Loop over all obstacles.
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for _,obstacle in pairs(obstacles) do
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-- Check if aircraft overlaps with any obstacle.
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