diff --git a/Moose Development/Moose/Core/Set.lua b/Moose Development/Moose/Core/Set.lua index 4565e6f6f..a2da90730 100644 --- a/Moose Development/Moose/Core/Set.lua +++ b/Moose Development/Moose/Core/Set.lua @@ -289,7 +289,14 @@ do -- SET_BASE -- Debug info. --self:T2( { ObjectName = ObjectName, Object = Object } ) - + + -- Error ahndling + if not ObjectName or ObjectName == "" then + self:E("SET_BASE:Add - Invalid ObjectName handed") + self:E({ObjectName=ObjectName, Object=Object}) + return self + end + -- Ensure that the existing element is removed from the Set before a new one is inserted to the Set if self.Set[ObjectName] then self:Remove( ObjectName, true ) diff --git a/Moose Development/Moose/Functional/Range.lua b/Moose Development/Moose/Functional/Range.lua index 4d07eeffa..62b85e828 100644 --- a/Moose Development/Moose/Functional/Range.lua +++ b/Moose Development/Moose/Functional/Range.lua @@ -1933,7 +1933,7 @@ function RANGE:OnEventHit( EventData ) local _currentTarget = self.strafeStatus[_unitID] --#RANGE.StrafeStatus -- Player has rolled in on a strafing target. - if _currentTarget and target:IsAlive() then + if _currentTarget and target and target:IsAlive() then local playerPos = _unit:GetCoordinate() local targetPos = target:GetCoordinate() diff --git a/Moose Development/Moose/Wrapper/Unit.lua b/Moose Development/Moose/Wrapper/Unit.lua index 38b2fe74b..10d59ed81 100644 --- a/Moose Development/Moose/Wrapper/Unit.lua +++ b/Moose Development/Moose/Wrapper/Unit.lua @@ -607,7 +607,7 @@ function UNIT:GetSpeedMax() local Desc = self:GetDesc() if Desc then - local SpeedMax = Desc.speedMax + local SpeedMax = Desc.speedMax or 0 return SpeedMax * 3.6 end