From 23497dddd44b9cf91d35b6a117d0f6e163bb6b13 Mon Sep 17 00:00:00 2001 From: Frank Date: Wed, 14 Aug 2019 22:32:45 +0200 Subject: [PATCH] ARTY v1.1.3 Unfixed workaround for wrong markpoint coordinates. Was fixed in DCS 2.5.5.34644 --- Moose Development/Moose/Functional/Artillery.lua | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/Moose Development/Moose/Functional/Artillery.lua b/Moose Development/Moose/Functional/Artillery.lua index e5d30114c..dac84c96d 100644 --- a/Moose Development/Moose/Functional/Artillery.lua +++ b/Moose Development/Moose/Functional/Artillery.lua @@ -695,7 +695,7 @@ ARTY.id="ARTY | " --- Arty script version. -- @field #string version -ARTY.version="1.1.2" +ARTY.version="1.1.3" ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- @@ -2474,9 +2474,10 @@ function ARTY:_OnEventMarkChange(Event) if Event.text~=nil and Event.text:lower():find("arty") then -- Convert (wrong x-->z, z-->x) vec3 - -- TODO: This needs to be "fixed", once DCS gives the correct numbers for x and z. - -- local vec3={y=Event.pos.y, x=Event.pos.x, z=Event.pos.z} - local vec3={y=Event.pos.y, x=Event.pos.z, z=Event.pos.x} + -- DONE: This needs to be "fixed", once DCS gives the correct numbers for x and z. + -- Was fixed in DCS 2.5.5.34644! + local vec3={y=Event.pos.y, x=Event.pos.x, z=Event.pos.z} + --local vec3={y=Event.pos.y, x=Event.pos.z, z=Event.pos.x} -- Get coordinate from vec3. local _coord=COORDINATE:NewFromVec3(vec3)