mirror of
https://github.com/FlightControl-Master/MOOSE.git
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Publish new release
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@@ -17,7 +17,7 @@
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index
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</li></ul>
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<ul>
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<li><a href="AIBalancer.html">AIBalancer</a></li>
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<li><a href="AI_Balancer.html">AI_Balancer</a></li>
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<li><a href="Account.html">Account</a></li>
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<li><a href="Airbase.html">Airbase</a></li>
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<li><a href="AirbasePolice.html">AirbasePolice</a></li>
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@@ -26,6 +26,7 @@
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<li><a href="Cargo.html">Cargo</a></li>
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<li><a href="CleanUp.html">CleanUp</a></li>
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<li><a href="Client.html">Client</a></li>
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<li><a href="CommandCenter.html">CommandCenter</a></li>
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<li><a href="Controllable.html">Controllable</a></li>
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<li><a href="DCSAirbase.html">DCSAirbase</a></li>
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<li><a href="DCSCoalitionObject.html">DCSCoalitionObject</a></li>
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@@ -42,9 +43,9 @@
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<li><a href="DCStrigger.html">DCStrigger</a></li>
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<li><a href="Database.html">Database</a></li>
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<li><a href="Detection.html">Detection</a></li>
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<li><a href="DetectionManager.html">DetectionManager</a></li>
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<li><a href="Escort.html">Escort</a></li>
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<li><a href="Event.html">Event</a></li>
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<li><a href="Fsm.html">Fsm</a></li>
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<li><a href="Group.html">Group</a></li>
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<li><a href="Identifiable.html">Identifiable</a></li>
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<li><a href="MOVEMENT.html">MOVEMENT</a></li>
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@@ -56,17 +57,16 @@
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<li><a href="Patrol.html">Patrol</a></li>
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<li><a href="Point.html">Point</a></li>
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<li><a href="Positionable.html">Positionable</a></li>
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<li><a href="Process.html">Process</a></li>
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<li><a href="Process_JTAC.html">Process_JTAC</a></li>
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<li><a href="Process_Pickup.html">Process_Pickup</a></li>
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<li><a href="Process_Smoke.html">Process_Smoke</a></li>
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<li><a href="Route.html">Route</a></li>
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<li><a href="ScheduleDispatcher.html">ScheduleDispatcher</a></li>
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<li><a href="Scheduler.html">Scheduler</a></li>
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<li><a href="Scoring.html">Scoring</a></li>
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<li><a href="Sead.html">Sead</a></li>
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<li><a href="Set.html">Set</a></li>
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<li><a href="Smoke.html">Smoke</a></li>
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<li><a href="Spawn.html">Spawn</a></li>
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<li><a href="StateMachine.html">StateMachine</a></li>
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<li><a href="Static.html">Static</a></li>
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<li><a href="StaticObject.html">StaticObject</a></li>
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<li><a href="Task.html">Task</a></li>
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@@ -75,18 +75,20 @@
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<li><a href="Task_PICKUP.html">Task_PICKUP</a></li>
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<li><a href="Task_SEAD.html">Task_SEAD</a></li>
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<li><a href="Unit.html">Unit</a></li>
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<li><a href="Utils.html">Utils</a></li>
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<li><a href="Zone.html">Zone</a></li>
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<li><a href="env.html">env</a></li>
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<li><a href="land.html">land</a></li>
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<li><a href="routines.html">routines</a></li>
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</ul>
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</div>
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<div id="content">
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<h2>Module</h2>
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<table class="module_list">
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<tr>
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<td class="name" nowrap="nowrap"><a href="AIBalancer.html">AIBalancer</a></td>
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<td class="name" nowrap="nowrap"><a href="AI_Balancer.html">AI_Balancer</a></td>
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<td class="summary">
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<p>This module contains the AIBALANCER class.</p>
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<p>This module contains the AI_BALANCER class.</p>
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</td>
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</tr>
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<tr>
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@@ -135,6 +137,12 @@
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<td class="name" nowrap="nowrap"><a href="Client.html">Client</a></td>
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<td class="summary">
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<p>This module contains the CLIENT class.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="CommandCenter.html">CommandCenter</a></td>
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<td class="summary">
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<p>A COMMANDCENTER is the owner of multiple missions within MOOSE.</p>
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</td>
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</tr>
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<tr>
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@@ -231,12 +239,6 @@
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<td class="name" nowrap="nowrap"><a href="Detection.html">Detection</a></td>
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<td class="summary">
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<p> This module contains the DETECTION classes.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="DetectionManager.html">DetectionManager</a></td>
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<td class="summary">
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<p>This module contains the DETECTION_MANAGER class and derived classes.</p>
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</td>
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</tr>
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<tr>
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@@ -248,7 +250,13 @@
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<tr>
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<td class="name" nowrap="nowrap"><a href="Event.html">Event</a></td>
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<td class="summary">
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<p>The EVENT class models an efficient event handling process between other classes and its units, weapons.</p>
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<p>This module contains the EVENT class.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="Fsm.html">Fsm</a></td>
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<td class="summary">
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<p>This module contains the FSM class.</p>
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</td>
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</tr>
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<tr>
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@@ -315,12 +323,6 @@
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<td class="name" nowrap="nowrap"><a href="Positionable.html">Positionable</a></td>
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<td class="summary">
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<p>This module contains the POSITIONABLE class.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="Process.html">Process</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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@@ -336,15 +338,15 @@
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="Process_Smoke.html">Process_Smoke</a></td>
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<td class="name" nowrap="nowrap"><a href="Route.html">Route</a></td>
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<td class="summary">
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<p>(SP) (MP) (FSM) Route AI or players through waypoints or to zones.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="Route.html">Route</a></td>
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<td class="name" nowrap="nowrap"><a href="ScheduleDispatcher.html">ScheduleDispatcher</a></td>
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<td class="summary">
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<p>(SP) (MP) (FSM) Route AI or players to waypoints or zones.</p>
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<p>This module defines the SCHEDULEDISPATCHER class, which is used by a central object called _SCHEDULEDISPATCHER.</p>
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</td>
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</tr>
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<tr>
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@@ -372,15 +374,15 @@
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="Spawn.html">Spawn</a></td>
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<td class="name" nowrap="nowrap"><a href="Smoke.html">Smoke</a></td>
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<td class="summary">
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<p>This module contains the SPAWN class.</p>
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<p>(SP) (MP) (FSM) Route AI or players through waypoints or to zones.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="StateMachine.html">StateMachine</a></td>
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<td class="name" nowrap="nowrap"><a href="Spawn.html">Spawn</a></td>
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<td class="summary">
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<p>This module contains the STATEMACHINE class.</p>
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<p>This module contains the SPAWN class.</p>
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</td>
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</tr>
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<tr>
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@@ -398,7 +400,7 @@
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<tr>
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<td class="name" nowrap="nowrap"><a href="Task.html">Task</a></td>
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<td class="summary">
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<p>This module contains the TASK_BASE class.</p>
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<p>This module contains the TASK class.</p>
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</td>
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</tr>
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<tr>
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@@ -429,12 +431,19 @@
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<td class="name" nowrap="nowrap"><a href="Unit.html">Unit</a></td>
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<td class="summary">
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<p>This module contains the UNIT class.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="Utils.html">Utils</a></td>
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<td class="summary">
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<p>This module contains derived utilities taken from the MIST framework,
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which are excellent tools to be reused in an OO environment!.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="Zone.html">Zone</a></td>
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<td class="summary">
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<p>This module contains the ZONE classes, inherited from <a href="Zone.html##(ZONE_BASE)">Zone#ZONE_BASE</a>.</p>
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<p>This module contains the ZONE classes, inherited from <a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a>.</p>
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</td>
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</tr>
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<tr>
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@@ -447,6 +456,12 @@
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<td class="name" nowrap="nowrap"><a href="land.html">land</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="routines.html">routines</a></td>
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<td class="summary">
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<p>Various routines</p>
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</td>
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</tr>
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</table>
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