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#PLAYERTASK - show freetext briefing also if not using SRS
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@ -1,4 +1,4 @@
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--- **Ops** - Allow a player in a helo like the Gazelle, KA-50 to recon and lase groud targets.
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--- **Ops** - Allow a player in a helo like the Gazelle, KA-50 to recon and lase ground targets.
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--
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--
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-- ## Features:
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-- ## Features:
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--
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--
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@ -944,7 +944,7 @@ do
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--
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--
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-- ## 2 Task Types
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-- ## 2 Task Types
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--
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--
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-- Targets can be of types GROUP, SET\_GROUP, UNIT, SET\_UNIT, STATIC, SET\_STATIC, AIRBASE, ZONE or COORDINATE. The system will auto-create tasks for players from these targets.
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-- Targets can be of types GROUP, SET\_GROUP, UNIT, SET\_UNIT, STATIC, SET\_STATIC, SET\_SCENERY, AIRBASE, ZONE or COORDINATE. The system will auto-create tasks for players from these targets.
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-- Tasks are created as @{Ops.PlayerTask#PLAYERTASK} objects, which leverage @{Ops.Target#TARGET} for the management of the actual target. The system creates these task types
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-- Tasks are created as @{Ops.PlayerTask#PLAYERTASK} objects, which leverage @{Ops.Target#TARGET} for the management of the actual target. The system creates these task types
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-- from the target objects:
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-- from the target objects:
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--
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--
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@ -964,6 +964,8 @@ do
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-- * ZONE and COORDINATE - Targets will be scanned for GROUND or STATIC enemy units and tasks created from these
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-- * ZONE and COORDINATE - Targets will be scanned for GROUND or STATIC enemy units and tasks created from these
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-- * Intercept - Any airborne targets, if the controller is of type "A2A"
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-- * Intercept - Any airborne targets, if the controller is of type "A2A"
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-- * Anti-Ship - Any ship targets, if the controller is of type "A2S"
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-- * Anti-Ship - Any ship targets, if the controller is of type "A2S"
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-- * CTLD - Combat transport and logistics deployment
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-- * CSAR - Combat search and rescue
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--
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--
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-- ## 3 Task repetition
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-- ## 3 Task repetition
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--
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--
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@ -1099,6 +1101,8 @@ do
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-- FLASHON = "%s - Flashing directions is now ON!",
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-- FLASHON = "%s - Flashing directions is now ON!",
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-- FLASHOFF = "%s - Flashing directions is now OFF!",
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-- FLASHOFF = "%s - Flashing directions is now OFF!",
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-- FLASHMENU = "Flash Directions Switch",
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-- FLASHMENU = "Flash Directions Switch",
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-- BRIEFING = "Briefing",
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-- TARGETLOCATION ="Target location",
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-- },
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-- },
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--
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--
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-- e.g.
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-- e.g.
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@ -1320,6 +1324,8 @@ PLAYERTASKCONTROLLER.Messages = {
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FLASHON = "%s - Flashing directions is now ON!",
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FLASHON = "%s - Flashing directions is now ON!",
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FLASHOFF = "%s - Flashing directions is now OFF!",
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FLASHOFF = "%s - Flashing directions is now OFF!",
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FLASHMENU = "Flash Directions Switch",
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FLASHMENU = "Flash Directions Switch",
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BRIEFING = "Briefing",
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TARGETLOCATION ="Target location",
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},
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},
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DE = {
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DE = {
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TASKABORT = "Auftrag abgebrochen!",
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TASKABORT = "Auftrag abgebrochen!",
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@ -1382,14 +1388,16 @@ PLAYERTASKCONTROLLER.Messages = {
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FLASHON = "%s - Richtungsangaben einblenden ist EIN!",
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FLASHON = "%s - Richtungsangaben einblenden ist EIN!",
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FLASHOFF = "%s - Richtungsangaben einblenden ist AUS!",
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FLASHOFF = "%s - Richtungsangaben einblenden ist AUS!",
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FLASHMENU = "Richtungsangaben Schalter",
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FLASHMENU = "Richtungsangaben Schalter",
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BRIEFING = "Briefing",
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TARGETLOCATION ="Zielkoordinate",
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},
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},
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}
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}
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--- PLAYERTASK class version.
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--- PLAYERTASK class version.
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-- @field #string version
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-- @field #string version
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PLAYERTASKCONTROLLER.version="0.1.42"
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PLAYERTASKCONTROLLER.version="0.1.43"
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--- Constructor
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--- Create and run a new TASKCONTROLLER instance.
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-- @param #PLAYERTASKCONTROLLER self
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-- @param #PLAYERTASKCONTROLLER self
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-- @param #string Name Name of this controller
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-- @param #string Name Name of this controller
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-- @param #number Coalition of this controller, e.g. coalition.side.BLUE
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-- @param #number Coalition of this controller, e.g. coalition.side.BLUE
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@ -2590,7 +2598,7 @@ function PLAYERTASKCONTROLLER:_JoinTask(Group, Client, Task, Force)
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--local m=MESSAGE:New(text,"10","Tasking"):ToAll()
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--local m=MESSAGE:New(text,"10","Tasking"):ToAll()
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end
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end
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if self.UseSRS then
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if self.UseSRS then
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self:I(self.lid..text)
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self:T(self.lid..text)
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self.SRSQueue:NewTransmission(text,nil,self.SRS,nil,2)
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self.SRSQueue:NewTransmission(text,nil,self.SRS,nil,2)
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end
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end
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self.TasksPerPlayer:Push(Task,playername)
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self.TasksPerPlayer:Push(Task,playername)
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@ -2747,8 +2755,12 @@ function PLAYERTASKCONTROLLER:_ActiveTaskInfo(Group, Client, Task)
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textTTS = taskname
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textTTS = taskname
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local detail = task:GetFreetext()
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local detail = task:GetFreetext()
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local detailTTS = task:GetFreetextTTS()
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local detailTTS = task:GetFreetextTTS()
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text = text .. "\nBriefing: "..detail.."\nTarget location "..CoordText
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local brieftxt = self.gettext:GetEntry("BRIEFING",self.locale)
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textTTS = textTTS .. "; Briefing: "..detailTTS.."\nTarget location "..CoordText
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local locatxt = self.gettext:GetEntry("TARGETLOCATION",self.locale)
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text = text .. string.format("\n%s: %s\n%s %s",brieftxt,detail,locatxt,CoordText)
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--text = text .. "\nBriefing: "..detail.."\nTarget location "..CoordText
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--textTTS = textTTS .. "; Briefing: "..detailTTS.."\nTarget location "..CoordText
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textTTS = textTTS .. string.format("; %s: %s; %s %s",brieftxt,detailTTS,locatxt,CoordText)
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end
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end
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-- Pilots
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-- Pilots
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@ -2768,6 +2780,10 @@ function PLAYERTASKCONTROLLER:_ActiveTaskInfo(Group, Client, Task)
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-- Task Report
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-- Task Report
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text = text .. clienttxt
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text = text .. clienttxt
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if task:HasFreetext() then
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local brieftxt = self.gettext:GetEntry("BRIEFING",self.locale)
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text = text .. string.format("\n%s: ",brieftxt)..task:GetFreetext()
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end
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textTTS = textTTS .. clienttxt
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textTTS = textTTS .. clienttxt
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if self.UseSRS then
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if self.UseSRS then
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if string.find(CoordText," BR, ") then
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if string.find(CoordText," BR, ") then
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@ -2787,9 +2803,9 @@ function PLAYERTASKCONTROLLER:_ActiveTaskInfo(Group, Client, Task)
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CoordText = string.gsub(ttstext," BR, "," Bee, Arr, ")
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CoordText = string.gsub(ttstext," BR, "," Bee, Arr, ")
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end
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end
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elseif task:HasFreetext() then
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elseif task:HasFreetext() then
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-- add freetext
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-- add tts freetext
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text = text .. "\nBriefing: "..task:GetFreetext()
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local brieftxt = self.gettext:GetEntry("BRIEFING",self.locale)
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ttstext = ttstext .. "; Briefing: "..task:GetFreetextTTS()
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ttstext = ttstext .. string.format("; %s: ",brieftxt)..task:GetFreetextTTS()
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end
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end
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self.SRSQueue:NewTransmission(ttstext,nil,self.SRS,nil,2)
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self.SRSQueue:NewTransmission(ttstext,nil,self.SRS,nil,2)
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end
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end
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@ -4,7 +4,7 @@
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--
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--
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-- * Manages target, number alive, life points, damage etc.
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-- * Manages target, number alive, life points, damage etc.
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-- * Events when targets are damaged or destroyed
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-- * Events when targets are damaged or destroyed
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-- * Various target objects: UNIT, GROUP, STATIC, AIRBASE, COORDINATE, SET_GROUP, SET_UNIT
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-- * Various target objects: UNIT, GROUP, STATIC, AIRBASE, COORDINATE, SET_GROUP, SET_UNIT, SET_SCENERY
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--
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--
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-- ===
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-- ===
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--
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--
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@ -261,6 +261,7 @@ end
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-- * SET_UNIT
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-- * SET_UNIT
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-- * SET_STATIC
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-- * SET_STATIC
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-- * SET_OPSGROUP
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-- * SET_OPSGROUP
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-- * SET_SCENERY
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--
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--
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-- @param #TARGET self
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-- @param #TARGET self
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-- @param Wrapper.Positionable#POSITIONABLE Object The target GROUP, UNIT, STATIC, AIRBASE or COORDINATE.
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-- @param Wrapper.Positionable#POSITIONABLE Object The target GROUP, UNIT, STATIC, AIRBASE or COORDINATE.
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