Lots of changes done...

Change trace prototypes.
Change DCS class prototypes
This commit is contained in:
FlightControl
2016-03-28 22:54:31 +02:00
parent 8eab8622c6
commit 260f109e40
40 changed files with 1251 additions and 1073 deletions

View File

@@ -159,7 +159,7 @@ end
--- Set a status to a Group within the Database, this to check crossing events for example.
function DATABASE:SetStatusGroup( GroupName, Status )
self:T( Status )
self:F( Status )
self.Groups[GroupName].Status = Status
end
@@ -167,7 +167,7 @@ end
--- Get a status to a Group within the Database, this to check crossing events for example.
function DATABASE:GetStatusGroup( GroupName )
self:T( Status )
self:F( Status )
if self.Groups[GroupName] then
return self.Groups[GroupName].Status
@@ -320,7 +320,7 @@ end
--- Follows new players entering Clients within the DCSRTE.
function DATABASE:_FollowPlayers()
self:T( "_FollowPlayers" )
self:F( "_FollowPlayers" )
local ClientUnit = 0
local CoalitionsData = { AlivePlayersRed = coalition.getPlayers(coalition.side.RED), AlivePlayersBlue = coalition.getPlayers(coalition.side.BLUE) }
@@ -343,7 +343,7 @@ end
--- Add a new player entering a Unit.
function DATABASE:_AddPlayerFromUnit( UnitData )
self:T( UnitData )
self:F( UnitData )
if UnitData:isExist() then
local UnitName = UnitData:getName()
@@ -421,7 +421,7 @@ end
--- Registers Scores the players completing a Mission Task.
function DATABASE:_AddMissionTaskScore( PlayerUnit, MissionName, Score )
self:T( { PlayerUnit, MissionName, Score } )
self:F( { PlayerUnit, MissionName, Score } )
local PlayerName = PlayerUnit:getPlayerName()
@@ -447,7 +447,7 @@ end
--- Registers Mission Scores for possible multiple players that contributed in the Mission.
function DATABASE:_AddMissionScore( MissionName, Score )
self:T( { PlayerUnit, MissionName, Score } )
self:F( { PlayerUnit, MissionName, Score } )
for PlayerName, PlayerData in pairs( self.Players ) do
@@ -468,7 +468,7 @@ end
function DATABASE:OnHit( event )
self:T( { event } )
self:F( { event } )
local InitUnit = nil
local InitUnitName = ""