Lots of changes done...

Change trace prototypes.
Change DCS class prototypes
This commit is contained in:
FlightControl
2016-03-28 22:54:31 +02:00
parent 8eab8622c6
commit 260f109e40
40 changed files with 1251 additions and 1073 deletions

View File

@@ -13,9 +13,8 @@ ZONE = {
}
function ZONE:New( ZoneName )
trace.f( self.ClassName, ZoneName )
local self = BASE:Inherit( self, BASE:New() )
self:F( ZoneName )
local Zone = trigger.misc.getZone( ZoneName )
@@ -31,7 +30,7 @@ trace.f( self.ClassName, ZoneName )
end
function ZONE:GetPointVec2()
self:T( self.ZoneName )
self:F( self.ZoneName )
local Zone = trigger.misc.getZone( self.ZoneName )
local Point = { x = Zone.point.x, y = Zone.point.z }
@@ -42,7 +41,7 @@ function ZONE:GetPointVec2()
end
function ZONE:GetRandomPoint()
trace.f( self.ClassName, self.ZoneName )
self:F( self.ZoneName )
local Point = {}
@@ -51,18 +50,17 @@ trace.f( self.ClassName, self.ZoneName )
Point.x = Zone.point.x + math.random( Zone.radius * -1, Zone.radius )
Point.y = Zone.point.z + math.random( Zone.radius * -1, Zone.radius )
trace.i( self.ClassName, { Zone } )
trace.i( self.ClassName, { Point } )
self:T( { Zone, Point } )
return Point
end
function ZONE:GetRadius()
trace.f( self.ClassName, self.ZoneName )
self:F( self.ZoneName )
local Zone = trigger.misc.getZone( self.ZoneName )
trace.i( self.ClassName, { Zone } )
self:T( { Zone } )
return Zone.radius
end