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ARTY v0.5
- Adjusted schedulers. - Improved transitions. - Make rearming unit go back to its original position. - Added user functions. - Using only coodinates for target assignments. - Added dead event handling.
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@@ -264,6 +264,7 @@ function GROUP:Destroy( GenerateEvent )
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if self:IsAir() then
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self:CreateEventCrash( timer.getTime(), UnitData )
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else
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env.info("FF create event dead")
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self:CreateEventDead( timer.getTime(), UnitData )
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end
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end
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