Fixed GetID bug detected in missiletrainer class.

- Was part of a larger issue related to the class hierarchy between
Object -> Identifiable -> Positionable ...
- Also fixed AIRBASE class fitting now the class hierarchy.
This commit is contained in:
FlightControl
2016-06-28 11:59:30 +02:00
parent dc644df47e
commit 27bb51e69c
30 changed files with 68 additions and 1037 deletions

View File

@@ -95,7 +95,7 @@ function AIRBASE:FindByName( AirbaseName )
return AirbaseFound
end
function AIRBASE:GetDCSAirbase()
function AIRBASE:GetDCSObject()
local DCSAirbase = Airbase.getByName( self.AirbaseName )
if DCSAirbase then
@@ -105,202 +105,5 @@ function AIRBASE:GetDCSAirbase()
return nil
end
--- Returns coalition of the Airbase.
-- @param Airbase#AIRBASE self
-- @return DCSCoalitionObject#coalition.side The side of the coalition.
-- @return #nil The DCS Airbase is not existing or alive.
function AIRBASE:GetCoalition()
self:F2( self.AirbaseName )
local DCSAirbase = self:GetDCSAirbase()
if DCSAirbase then
local AirbaseCoalition = DCSAirbase:getCoalition()
self:T3( AirbaseCoalition )
return AirbaseCoalition
end
return nil
end
--- Returns country of the Airbase.
-- @param Airbase#AIRBASE self
-- @return DCScountry#country.id The country identifier.
-- @return #nil The DCS Airbase is not existing or alive.
function AIRBASE:GetCountry()
self:F2( self.AirbaseName )
local DCSAirbase = self:GetDCSAirbase()
if DCSAirbase then
local AirbaseCountry = DCSAirbase:getCountry()
self:T3( AirbaseCountry )
return AirbaseCountry
end
return nil
end
--- Returns DCS Airbase object name.
-- The function provides access to non-activated units too.
-- @param Airbase#AIRBASE self
-- @return #string The name of the DCS Airbase.
-- @return #nil The DCS Airbase is not existing or alive.
function AIRBASE:GetName()
self:F2( self.AirbaseName )
local DCSAirbase = self:GetDCSAirbase()
if DCSAirbase then
local AirbaseName = self.AirbaseName
return AirbaseName
end
return nil
end
--- Returns if the airbase is alive.
-- @param Airbase#AIRBASE self
-- @return #boolean true if Airbase is alive.
-- @return #nil The DCS Airbase is not existing or alive.
function AIRBASE:IsAlive()
self:F2( self.AirbaseName )
local DCSAirbase = self:GetDCSAirbase()
if DCSAirbase then
local AirbaseIsAlive = DCSAirbase:isExist()
return AirbaseIsAlive
end
return false
end
--- Returns the unit's unique identifier.
-- @param Airbase#AIRBASE self
-- @return DCSAirbase#Airbase.ID Airbase ID
-- @return #nil The DCS Airbase is not existing or alive.
function AIRBASE:GetID()
self:F2( self.AirbaseName )
local DCSAirbase = self:GetDCSAirbase()
if DCSAirbase then
local AirbaseID = DCSAirbase:getID()
return AirbaseID
end
return nil
end
--- Returns the Airbase's callsign - the localized string.
-- @param Airbase#AIRBASE self
-- @return #string The Callsign of the Airbase.
-- @return #nil The DCS Airbase is not existing or alive.
function AIRBASE:GetCallSign()
self:F2( self.AirbaseName )
local DCSAirbase = self:GetDCSAirbase()
if DCSAirbase then
local AirbaseCallSign = DCSAirbase:getCallsign()
return AirbaseCallSign
end
return nil
end
--- Returns unit descriptor. Descriptor type depends on unit category.
-- @param Airbase#AIRBASE self
-- @return DCSAirbase#Airbase.Desc The Airbase descriptor.
-- @return #nil The DCS Airbase is not existing or alive.
function AIRBASE:GetDesc()
self:F2( self.AirbaseName )
local DCSAirbase = self:GetDCSAirbase()
if DCSAirbase then
local AirbaseDesc = DCSAirbase:getDesc()
return AirbaseDesc
end
return nil
end
--- Returns the type name of the DCS Airbase.
-- @param Airbase#AIRBASE self
-- @return #string The type name of the DCS Airbase.
-- @return #nil The DCS Airbase is not existing or alive.
function AIRBASE:GetTypeName()
self:F2( self.AirbaseName )
local DCSAirbase = self:GetDCSAirbase()
if DCSAirbase then
local AirbaseTypeName = DCSAirbase:getTypeName()
self:T3( AirbaseTypeName )
return AirbaseTypeName
end
return nil
end
--- Returns the @{DCSTypes#Vec2} vector indicating the point in 2D of the DCS Airbase within the mission.
-- @param Airbase#AIRBASE self
-- @return DCSTypes#Vec2 The 2D point vector of the DCS Airbase.
-- @return #nil The DCS Airbase is not existing or alive.
function AIRBASE:GetPointVec2()
self:F2( self.AirbaseName )
local DCSAirbase = self:GetDCSAirbase()
if DCSAirbase then
local AirbasePointVec3 = DCSAirbase:getPosition().p
local AirbasePointVec2 = {}
AirbasePointVec2.x = AirbasePointVec3.x
AirbasePointVec2.y = AirbasePointVec3.z
self:T3( AirbasePointVec2 )
return AirbasePointVec2
end
return nil
end
--- Returns the DCS Airbase category as defined within the DCS Airbase Descriptor.
-- @param Airbase#AIRBASE self
-- @return DCSAirbase#Airbase.Category The DCS Airbase Category
function AIRBASE:GetCategory()
local DCSAirbase = self:GetDCSAirbase()
if DCSAirbase then
local AirbaseCategory = self:GetDesc().category
return AirbaseCategory
end
return nil
end
--- Returns the DCS Airbase category name as defined within the DCS Airbase Descriptor.
-- @param Airbase#AIRBASE self
-- @return #string The DCS Airbase Category Name
function AIRBASE:GetCategoryName()
local DCSAirbase = self:GetDCSAirbase()
if DCSAirbase then
local AirbaseCategoryName = self.CategoryName[ self:GetDesc().category ]
return AirbaseCategoryName
end
return nil
end