Rename AUFTRAG.transportCategories/etc to carrierCategories/etc

This commit is contained in:
ttrebuchon
2023-06-17 17:07:56 -04:00
parent e284773492
commit 2a11c4c98a
3 changed files with 7 additions and 7 deletions

View File

@@ -714,7 +714,7 @@ function LEGION:CheckMissionQueue()
local Legions=mission.transportLegions or {self}
-- Assign carrier assets for transport.
TransportAvail, Transport=self:AssignAssetsForTransport(Legions, assets, mission.NcarriersMin, mission.NcarriersMax, mission.transportDeployZone, mission.transportDisembarkZone, mission.transportCategories, mission.transportAttributes, mission.transportProperties)
TransportAvail, Transport=self:AssignAssetsForTransport(Legions, assets, mission.NcarriersMin, mission.NcarriersMax, mission.transportDeployZone, mission.transportDisembarkZone, mission.carrierCategories, mission.carrierAttributes, mission.carrierProperties)
end
-- Add opstransport to mission.
@@ -2252,7 +2252,7 @@ function LEGION:RecruitAssetsForMission(Mission)
local cohort=_cohort --Ops.Cohort#COHORT
-- Check if cohort can perform transport to target.
local can=LEGION._CohortCan(cohort, AUFTRAG.Type.OPSTRANSPORT, Mission.transportCategories, Mission.transportAttributes, Mission.transportProperties, nil, TargetVec2)
local can=LEGION._CohortCan(cohort, AUFTRAG.Type.OPSTRANSPORT, Mission.carrierCategories, Mission.carrierAttributes, Mission.carrierProperties, nil, TargetVec2)
-- MaxWeight of cargo assets is limited by the largets available cargo bay. We don't want to select, e.g., tanks that cannot be transported by APCs or helos.
if can and (MaxWeight==nil or cohort.cargobayLimit>MaxWeight) then