From 2aeebf280b1550b05d86b19851310627426ff746 Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Mon, 24 Jan 2022 09:54:16 +0100 Subject: [PATCH] AI Dispatchers - add ability to add/remove resources to/from a squad --- .../Moose/AI/AI_A2A_Dispatcher.lua | 26 ++++++++++++++++++- .../Moose/AI/AI_A2G_Dispatcher.lua | 26 ++++++++++++++++++- 2 files changed, 50 insertions(+), 2 deletions(-) diff --git a/Moose Development/Moose/AI/AI_A2A_Dispatcher.lua b/Moose Development/Moose/AI/AI_A2A_Dispatcher.lua index fb9e31513..960bfce89 100644 --- a/Moose Development/Moose/AI/AI_A2A_Dispatcher.lua +++ b/Moose Development/Moose/AI/AI_A2A_Dispatcher.lua @@ -3876,7 +3876,31 @@ do function AI_A2A_DISPATCHER:SchedulerCAP( SquadronName ) self:CAP( SquadronName ) end - + + --- Add resources to a Squadron + -- @param #AI_A2A_DISPATCHER self + -- @param #string Squadron The squadron name. + -- @param #number Amount Number of resources to add. + function AI_A2A_DISPATCHER:AddToSquadron(Squadron,Amount) + local Squadron = self:GetSquadron(Squadron) + if Squadron.ResourceCount then + Squadron.ResourceCount = Squadron.ResourceCount + Amount + end + self:T({Squadron = Squadron.Name,SquadronResourceCount = Squadron.ResourceCount}) + end + + --- Remove resources from a Squadron + -- @param #AI_A2A_DISPATCHER self + -- @param #string Squadron The squadron name. + -- @param #number Amount Number of resources to remove. + function AI_A2A_DISPATCHER:RemoveFromSquadron(Squadron,Amount) + local Squadron = self:GetSquadron(Squadron) + if Squadron.ResourceCount then + Squadron.ResourceCount = Squadron.ResourceCount - Amount + end + self:T({Squadron = Squadron.Name,SquadronResourceCount = Squadron.ResourceCount}) + end + end do diff --git a/Moose Development/Moose/AI/AI_A2G_Dispatcher.lua b/Moose Development/Moose/AI/AI_A2G_Dispatcher.lua index 9d6fd1573..b030466e4 100644 --- a/Moose Development/Moose/AI/AI_A2G_Dispatcher.lua +++ b/Moose Development/Moose/AI/AI_A2G_Dispatcher.lua @@ -4728,6 +4728,30 @@ do local PatrolTaskType = PatrolTaskTypes[math.random(1,3)] self:Patrol( SquadronName, PatrolTaskType ) end - + + --- Add resources to a Squadron + -- @param #AI_A2G_DISPATCHER self + -- @param #string Squadron The squadron name. + -- @param #number Amount Number of resources to add. + function AI_A2G_DISPATCHER:AddToSquadron(Squadron,Amount) + local Squadron = self:GetSquadron(Squadron) + if Squadron.ResourceCount then + Squadron.ResourceCount = Squadron.ResourceCount + Amount + end + self:T({Squadron = Squadron.Name,SquadronResourceCount = Squadron.ResourceCount}) + end + + --- Remove resources from a Squadron + -- @param #AI_A2G_DISPATCHER self + -- @param #string Squadron The squadron name. + -- @param #number Amount Number of resources to remove. + function AI_A2G_DISPATCHER:RemoveFromSquadron(Squadron,Amount) + local Squadron = self:GetSquadron(Squadron) + if Squadron.ResourceCount then + Squadron.ResourceCount = Squadron.ResourceCount - Amount + end + self:T({Squadron = Squadron.Name,SquadronResourceCount = Squadron.ResourceCount}) + end + end