- Added new TIMER class.
This commit is contained in:
Frank
2020-08-29 20:26:20 +02:00
parent caef309547
commit 2d6092c114
13 changed files with 397 additions and 66 deletions

View File

@@ -3385,6 +3385,11 @@ function AIRBOSS:onafterStart(From, Event, To)
self:HandleEvent(EVENTS.PlayerLeaveUnit, self._PlayerLeft)
self:HandleEvent(EVENTS.MissionEnd)
--self.StatusScheduler=SCHEDULER:New(self)
--self.StatusScheduler:Schedule(self, self._Status, {}, 1, 0.5)
self.StatusTimer=TIMER:New(self._Status, self):Start(2, 0.5)
-- Start status check in 1 second.
self:__Status(1)
end
@@ -3501,14 +3506,21 @@ function AIRBOSS:onafterStatus(From, Event, To)
self:_ActivateBeacons()
end
-- Call status every ~0.5 seconds.
self:__Status(-30)
end
--- Check AI status. Pattern queue AI in the groove? Marshal queue AI arrived in holding zone?
-- @param #AIRBOSS self
function AIRBOSS:_Status()
-- Check player status.
self:_CheckPlayerStatus()
-- Check AI landing pattern status
self:_CheckAIStatus()
-- Call status every ~0.5 seconds.
self:__Status(-self.dTstatus)
end
--- Check AI status. Pattern queue AI in the groove? Marshal queue AI arrived in holding zone?
@@ -3559,12 +3571,16 @@ function AIRBOSS:_CheckAIStatus()
-- Get lineup and distance to carrier.
local lineup=self:_Lineup(unit, true)
local unitcoord=unit:GetCoord()
local dist=unitcoord:Get2DDistance(self:GetCoord())
-- Distance in NM.
local distance=UTILS.MetersToNM(unit:GetCoordinate():Get2DDistance(self:GetCoordinate()))
local distance=UTILS.MetersToNM(dist)
-- Altitude in ft.
local alt=UTILS.MetersToFeet(unit:GetAltitude())
local alt=UTILS.MetersToFeet(unitcoord.y)
-- Check if parameters are right and flight is in the groove.
if lineup<2 and distance<=0.75 and alt<500 and not element.ballcall then
@@ -10497,6 +10513,8 @@ end
-- @return Core.Zone#ZONE_POLYGON_BASE Initial zone.
function AIRBOSS:_GetZoneInitial(case)
self.zoneInitial=self.zoneInitial or ZONE_POLYGON_BASE:New("Zone CASE I/II Initial")
-- Get radial, i.e. inverse of BRC.
local radial=self:GetRadial(2, false, false)
@@ -10504,7 +10522,7 @@ function AIRBOSS:_GetZoneInitial(case)
local cv=self:GetCoordinate()
-- Vec2 array.
local vec2
local vec2={}
if case==1 then
-- Case I
@@ -10535,9 +10553,12 @@ function AIRBOSS:_GetZoneInitial(case)
end
-- Polygon zone.
local zone=ZONE_POLYGON_BASE:New("Zone CASE I/II Initial", vec2)
--local zone=ZONE_POLYGON_BASE:New("Zone CASE I/II Initial", vec2)
self.zoneInitial:UpdateFromVec2(vec2)
return zone
--return zone
return self.zoneInitial
end
--- Get lineup groove zone.
@@ -10545,6 +10566,8 @@ end
-- @return Core.Zone#ZONE_POLYGON_BASE Lineup zone.
function AIRBOSS:_GetZoneLineup()
self.zoneLineup=self.zoneLineup or ZONE_POLYGON_BASE:New("Zone Lineup")
-- Get radial, i.e. inverse of BRC.
local fbi=self:GetRadial(1, false, false)
@@ -10560,11 +10583,14 @@ function AIRBOSS:_GetZoneLineup()
-- Vec2 array.
local vec2={c1:GetVec2(), c2:GetVec2(), c3:GetVec2(), c4:GetVec2(), c5:GetVec2()}
self.zoneLineup:UpdateFromVec2(vec2)
-- Polygon zone.
local zone=ZONE_POLYGON_BASE:New("Zone Lineup", vec2)
return zone
--local zone=ZONE_POLYGON_BASE:New("Zone Lineup", vec2)
--return zone
return self.zoneLineup
end
@@ -10576,6 +10602,8 @@ end
-- @return Core.Zone#ZONE_POLYGON_BASE Groove zone.
function AIRBOSS:_GetZoneGroove(l, w, b)
self.zoneGroove=self.zoneGroove or ZONE_POLYGON_BASE:New("Zone Groove")
l=l or 1.50
w=w or 0.25
b=b or 0.10
@@ -10596,11 +10624,14 @@ function AIRBOSS:_GetZoneGroove(l, w, b)
-- Vec2 array.
local vec2={c1:GetVec2(), c2:GetVec2(), c3:GetVec2(), c4:GetVec2(), c5:GetVec2(), c6:GetVec2()}
self.zoneGroove:UpdateFromVec2(vec2)
-- Polygon zone.
local zone=ZONE_POLYGON_BASE:New("Zone Groove", vec2)
return zone
--local zone=ZONE_POLYGON_BASE:New("Zone Groove", vec2)
--return zone
return self.zoneGroove
end
--- Get Bullseye zone with radius 1 NM and DME 3 NM from the carrier. Radial depends on recovery case.
@@ -10624,8 +10655,9 @@ function AIRBOSS:_GetZoneBullseye(case)
-- Create zone.
local zone=ZONE_RADIUS:New("Zone Bullseye", vec2, radius)
return zone
--self.zoneBullseye=self.zoneBullseye or ZONE_RADIUS:New("Zone Bullseye", vec2, radius)
end
--- Get dirty up zone with radius 1 NM and DME 9 NM from the carrier. Radial depends on recovery case.
@@ -10821,6 +10853,8 @@ end
-- @return Core.Zone#ZONE Zone surrounding the carrier.
function AIRBOSS:_GetZoneCarrierBox()
self.zoneCarrierbox=self.zoneCarrierbox or ZONE_POLYGON_BASE:New("Carrier Box Zone")
-- Stern coordinate.
local S=self:_GetSternCoord()
@@ -10849,9 +10883,12 @@ function AIRBOSS:_GetZoneCarrierBox()
end
-- Create polygon zone.
local zone=ZONE_POLYGON_BASE:New("Carrier Box Zone", vec2)
return zone
--local zone=ZONE_POLYGON_BASE:New("Carrier Box Zone", vec2)
--return zone
self.zoneCarrierbox:UpdateFromVec2(vec2)
return self.zoneCarrierbox
end
--- Get zone of landing runway.
@@ -10859,6 +10896,8 @@ end
-- @return Core.Zone#ZONE_POLYGON Zone surrounding landing runway.
function AIRBOSS:_GetZoneRunwayBox()
self.zoneRunwaybox=self.zoneRunwaybox or ZONE_POLYGON_BASE:New("Landing Runway Zone")
-- Stern coordinate.
local S=self:_GetSternCoord()
@@ -10881,9 +10920,12 @@ function AIRBOSS:_GetZoneRunwayBox()
end
-- Create polygon zone.
local zone=ZONE_POLYGON_BASE:New("Landing Runway Zone", vec2)
return zone
--local zone=ZONE_POLYGON_BASE:New("Landing Runway Zone", vec2)
--return zone
self.zoneRunwaybox:UpdateFromVec2(vec2)
return self.zoneRunwaybox
end
@@ -10986,12 +11028,14 @@ function AIRBOSS:_GetZoneHolding(case, stack)
-- Post 2.5 NM port of carrier.
local Post=self:GetCoordinate():Translate(D, hdg+270)
--TODO: update zone not creating a new one.
-- Create holding zone.
zoneHolding=ZONE_RADIUS:New("CASE I Holding Zone", Post:GetVec2(), self.marshalradius)
self.zoneHolding=ZONE_RADIUS:New("CASE I Holding Zone", Post:GetVec2(), self.marshalradius)
-- Delta pattern.
if self.carriertype==AIRBOSS.CarrierType.TARAWA then
zoneHolding=ZONE_RADIUS:New("CASE I Holding Zone", self.carrier:GetVec2(), UTILS.NMToMeters(5))
self.zoneHolding=ZONE_RADIUS:New("CASE I Holding Zone", self.carrier:GetVec2(), UTILS.NMToMeters(5))
end
@@ -11010,10 +11054,12 @@ function AIRBOSS:_GetZoneHolding(case, stack)
-- Square zone length=7NM width=6 NM behind the carrier starting at angels+15 NM behind the carrier.
-- So stay 0-5 NM (+1 NM error margin) port of carrier.
zoneHolding=ZONE_POLYGON_BASE:New("CASE II/III Holding Zone", p)
self.zoneHolding=self.zoneHolding or ZONE_POLYGON_BASE:New("CASE II/III Holding Zone")
self.zoneHolding:UpdateFromVec2(p)
end
return zoneHolding
return self.zoneHolding
end
--- Get zone where player are automatically commence when enter.
@@ -11054,7 +11100,9 @@ function AIRBOSS:_GetZoneCommence(case, stack)
end
-- Create holding zone.
zone=ZONE_RADIUS:New("CASE I Commence Zone", Three:GetVec2(), R)
self.zoneCommence=self.zoneCommence or ZONE_RADIUS:New("CASE I Commence Zone")
self.zoneCommence:UpdateFromVec2(Three:GetVec2(), R)
else
-- Case II/III
@@ -11085,11 +11133,13 @@ function AIRBOSS:_GetZoneCommence(case, stack)
end
-- Zone polygon.
zone=ZONE_POLYGON_BASE:New("CASE II/III Commence Zone", p)
self.zoneCommence=self.zoneCommence or ZONE_POLYGON_BASE:New("CASE II/III Commence Zone")
self.zoneCommence:UpdateFromVec2(p)
end
return zone
return self.zoneCommence
end
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
@@ -14335,6 +14385,12 @@ function AIRBOSS:GetCoordinate()
return self.carrier:GetCoord()
end
--- Get carrier coordinate.
-- @param #AIRBOSS self
-- @return Core.Point#COORDINATE Carrier coordinate.
function AIRBOSS:GetCoord()
return self.carrier:GetCoord()
end
--- Get static weather of this mission from env.mission.weather.
-- @param #AIRBOSS self

View File

@@ -40,7 +40,7 @@ ARMYGROUP = {
--- Army Group version.
-- @field #string version
ARMYGROUP.version="0.0.1"
ARMYGROUP.version="0.1.0"
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- TODO list

View File

@@ -1772,13 +1772,9 @@ end
--- Assign airwing squadron(s) to the mission. Only these squads will be considered for the job.
-- @param #AUFTRAG self
-- @param #table Squadrons A table of SQUADRONs or a single SQUADRON object.
-- @param #table Squadrons A table of SQUADRON(s). **Has to be a table {}** even if a single squad is given.
-- @return #AUFTRAG self
function AUFTRAG:AssignSquadrons(Squadrons)
if Squadrons:IsInstanceOf("SQUADRON") then
Squadrons={Squadrons}
end
for _,_squad in pairs(Squadrons) do
local squadron=_squad --Ops.Squadron#SQUADRON

View File

@@ -332,6 +332,8 @@ function FLIGHTGROUP:New(group)
self:__Status(-2)
self:__QueueUpdate(-3)
--self.Timer=SCHEDULER:New()
return self
end

View File

@@ -66,7 +66,7 @@ NAVYGROUP = {
--- NavyGroup version.
-- @field #string version
NAVYGROUP.version="0.1.0"
NAVYGROUP.version="0.5.0"
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- TODO list

View File

@@ -262,7 +262,7 @@ OPSGROUP.TaskType={
--- NavyGroup version.
-- @field #string version
OPSGROUP.version="0.2.0"
OPSGROUP.version="0.5.0"
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- TODO list

View File

@@ -37,10 +37,10 @@
-- @field #number callsigncounter Counter to increase callsign names for new assets.
-- @field Ops.AirWing#AIRWING airwing The AIRWING object the squadron belongs to.
-- @field #number Ngroups Number of asset flight groups this squadron has.
-- @field #number engageRange Engagement range in meters.
-- @field #number engageRange Mission range in meters.
-- @field #string attribute Generalized attribute of the squadron template group.
-- @field #number tankerSystem For tanker squads, the refuel system used (boom=0 or probpe=1). Default nil.
-- @field #number refuelSystem For refuelable squads, the refuel system used (boom=0 or probpe=1). Default nil.
-- @field #number refuelSystem For refuelable squads, the refuel system used (boom=0 or probe=1). Default nil.
-- @field #table tacanChannel List of TACAN channels available to the squadron.
-- @field #number radioFreq Radio frequency in MHz the squad uses.
-- @field #number radioModu Radio modulation the squad uses.

View File

@@ -110,7 +110,7 @@ _TARGETID=0
--- TARGET class version.
-- @field #string version
TARGET.version="0.0.1"
TARGET.version="0.1.0"
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- TODO list