Updated SPAWN

-- Revised documentation
-- Initial delay OFF by default for SpawnScheduled() spawning. Use the
InitDelayOn() to activate the delays.
This commit is contained in:
FlightControl
2017-04-11 20:35:46 +02:00
parent b1ff20f218
commit 306ac64bd3
72 changed files with 869 additions and 74 deletions

View File

@@ -74,6 +74,7 @@
<li><a href="Set.html">Set</a></li>
<li><a href="Smoke.html">Smoke</a></li>
<li><a href="Spawn.html">Spawn</a></li>
<li><a href="SpawnStatic.html">SpawnStatic</a></li>
<li><a href="Static.html">Static</a></li>
<li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="Task.html">Task</a></li>
@@ -350,6 +351,12 @@ The following iterator methods are currently available within the DATABASE:</p>
<td class="name" nowrap="nowrap"><a href="##(DATABASE).GetGroupTemplateFromUnitName">DATABASE:GetGroupTemplateFromUnitName(UnitName)</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DATABASE).GetStaticUnitTemplate">DATABASE:GetStaticUnitTemplate(StaticName)</a></td>
<td class="summary">
</td>
</tr>
<tr>
@@ -362,6 +369,12 @@ The following iterator methods are currently available within the DATABASE:</p>
<td class="name" nowrap="nowrap"><a href="##(DATABASE).NavPoints">DATABASE.NavPoints</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DATABASE).Navpoints">DATABASE.Navpoints</a></td>
<td class="summary">
</td>
</tr>
<tr>
@@ -446,6 +459,12 @@ The following iterator methods are currently available within the DATABASE:</p>
<td class="name" nowrap="nowrap"><a href="##(DATABASE)._RegisterClients">DATABASE:_RegisterClients()</a></td>
<td class="summary">
<p>Private method that registers all Units of skill Client or Player within in the mission.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DATABASE)._RegisterGroupTemplate">DATABASE:_RegisterGroupTemplate(GroupTemplate, CoalitionID, CategoryID, CountryID)</a></td>
<td class="summary">
<p>Private method that registers new Group Templates within the DATABASE Object.</p>
</td>
</tr>
<tr>
@@ -461,15 +480,15 @@ The following iterator methods are currently available within the DATABASE:</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DATABASE)._RegisterStatics">DATABASE:_RegisterStatics()</a></td>
<td class="name" nowrap="nowrap"><a href="##(DATABASE)._RegisterStaticTemplate">DATABASE:_RegisterStaticTemplate(GroupTemplate, StaticTemplate, CoalitionID, CategoryID, CountryID)</a></td>
<td class="summary">
<p>Private method that registers new Static Templates within the DATABASE Object.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DATABASE)._RegisterTemplate">DATABASE:_RegisterTemplate(GroupTemplate, CoalitionID, CategoryID, CountryID)</a></td>
<td class="name" nowrap="nowrap"><a href="##(DATABASE)._RegisterStatics">DATABASE:_RegisterStatics()</a></td>
<td class="summary">
<p>Private method that registers new Group Templates within the DATABASE Object.</p>
</td>
</tr>
<tr>
@@ -1309,6 +1328,27 @@ self</p>
<dl class="function">
<dt>
<a id="#(DATABASE).GetStaticUnitTemplate" >
<strong>DATABASE:GetStaticUnitTemplate(StaticName)</strong>
</a>
</dt>
<dd>
<h3>Parameter</h3>
<ul>
<li>
<p><code><em> StaticName </em></code>: </p>
</li>
</ul>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DATABASE).GetStatusGroup" >
<strong>DATABASE:GetStatusGroup(GroupName)</strong>
</a>
@@ -1339,6 +1379,20 @@ self</p>
</dd>
</dl>
<dl class="function">
<dt>
<em></em>
<a id="#(DATABASE).Navpoints" >
<strong>DATABASE.Navpoints</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
@@ -1608,57 +1662,8 @@ self</p>
<dl class="function">
<dt>
<a id="#(DATABASE)._RegisterGroupsAndUnits" >
<strong>DATABASE:_RegisterGroupsAndUnits()</strong>
</a>
</dt>
<dd>
<p>Private method that registers all Groups and Units within in the mission.</p>
<h3>Return value</h3>
<p><em><a href="##(DATABASE)">#DATABASE</a>:</em>
self</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DATABASE)._RegisterPlayers" >
<strong>DATABASE:_RegisterPlayers()</strong>
</a>
</dt>
<dd>
<p>Private method that registers all alive players in the mission.</p>
<h3>Return value</h3>
<p><em><a href="##(DATABASE)">#DATABASE</a>:</em>
self</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DATABASE)._RegisterStatics" >
<strong>DATABASE:_RegisterStatics()</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DATABASE)._RegisterTemplate" >
<strong>DATABASE:_RegisterTemplate(GroupTemplate, CoalitionID, CategoryID, CountryID)</strong>
<a id="#(DATABASE)._RegisterGroupTemplate" >
<strong>DATABASE:_RegisterGroupTemplate(GroupTemplate, CoalitionID, CategoryID, CountryID)</strong>
</a>
</dt>
<dd>
@@ -1693,6 +1698,101 @@ self</p>
<p><em><a href="##(DATABASE)">#DATABASE</a>:</em>
self</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DATABASE)._RegisterGroupsAndUnits" >
<strong>DATABASE:_RegisterGroupsAndUnits()</strong>
</a>
</dt>
<dd>
<p>Private method that registers all Groups and Units within in the mission.</p>
<h3>Return value</h3>
<p><em><a href="##(DATABASE)">#DATABASE</a>:</em>
self</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DATABASE)._RegisterPlayers" >
<strong>DATABASE:_RegisterPlayers()</strong>
</a>
</dt>
<dd>
<p>Private method that registers all alive players in the mission.</p>
<h3>Return value</h3>
<p><em><a href="##(DATABASE)">#DATABASE</a>:</em>
self</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DATABASE)._RegisterStaticTemplate" >
<strong>DATABASE:_RegisterStaticTemplate(GroupTemplate, StaticTemplate, CoalitionID, CategoryID, CountryID)</strong>
</a>
</dt>
<dd>
<p>Private method that registers new Static Templates within the DATABASE Object.</p>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em>#table GroupTemplate </em></code>: </p>
</li>
<li>
<p><code><em> StaticTemplate </em></code>: </p>
</li>
<li>
<p><code><em> CoalitionID </em></code>: </p>
</li>
<li>
<p><code><em> CategoryID </em></code>: </p>
</li>
<li>
<p><code><em> CountryID </em></code>: </p>
</li>
</ul>
<h3>Return value</h3>
<p><em><a href="##(DATABASE)">#DATABASE</a>:</em>
self</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DATABASE)._RegisterStatics" >
<strong>DATABASE:_RegisterStatics()</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">