mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
Updated SPAWN
-- Revised documentation -- Initial delay OFF by default for SpawnScheduled() spawning. Use the InitDelayOn() to activate the delays.
This commit is contained in:
@@ -74,6 +74,7 @@
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<li><a href="Set.html">Set</a></li>
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<li><a href="Smoke.html">Smoke</a></li>
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<li><a href="Spawn.html">Spawn</a></li>
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<li><a href="SpawnStatic.html">SpawnStatic</a></li>
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<li><a href="Static.html">Static</a></li>
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<li><a href="StaticObject.html">StaticObject</a></li>
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<li><a href="Task.html">Task</a></li>
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@@ -350,6 +351,12 @@ The following iterator methods are currently available within the DATABASE:</p>
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<td class="name" nowrap="nowrap"><a href="##(DATABASE).GetGroupTemplateFromUnitName">DATABASE:GetGroupTemplateFromUnitName(UnitName)</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(DATABASE).GetStaticUnitTemplate">DATABASE:GetStaticUnitTemplate(StaticName)</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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@@ -362,6 +369,12 @@ The following iterator methods are currently available within the DATABASE:</p>
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<td class="name" nowrap="nowrap"><a href="##(DATABASE).NavPoints">DATABASE.NavPoints</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(DATABASE).Navpoints">DATABASE.Navpoints</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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@@ -446,6 +459,12 @@ The following iterator methods are currently available within the DATABASE:</p>
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<td class="name" nowrap="nowrap"><a href="##(DATABASE)._RegisterClients">DATABASE:_RegisterClients()</a></td>
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<td class="summary">
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<p>Private method that registers all Units of skill Client or Player within in the mission.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(DATABASE)._RegisterGroupTemplate">DATABASE:_RegisterGroupTemplate(GroupTemplate, CoalitionID, CategoryID, CountryID)</a></td>
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<td class="summary">
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<p>Private method that registers new Group Templates within the DATABASE Object.</p>
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</td>
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</tr>
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<tr>
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@@ -461,15 +480,15 @@ The following iterator methods are currently available within the DATABASE:</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(DATABASE)._RegisterStatics">DATABASE:_RegisterStatics()</a></td>
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<td class="name" nowrap="nowrap"><a href="##(DATABASE)._RegisterStaticTemplate">DATABASE:_RegisterStaticTemplate(GroupTemplate, StaticTemplate, CoalitionID, CategoryID, CountryID)</a></td>
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<td class="summary">
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<p>Private method that registers new Static Templates within the DATABASE Object.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(DATABASE)._RegisterTemplate">DATABASE:_RegisterTemplate(GroupTemplate, CoalitionID, CategoryID, CountryID)</a></td>
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<td class="name" nowrap="nowrap"><a href="##(DATABASE)._RegisterStatics">DATABASE:_RegisterStatics()</a></td>
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<td class="summary">
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<p>Private method that registers new Group Templates within the DATABASE Object.</p>
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</td>
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</tr>
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<tr>
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@@ -1309,6 +1328,27 @@ self</p>
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<dl class="function">
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<dt>
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<a id="#(DATABASE).GetStaticUnitTemplate" >
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<strong>DATABASE:GetStaticUnitTemplate(StaticName)</strong>
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</a>
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</dt>
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<dd>
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<h3>Parameter</h3>
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<ul>
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<li>
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<p><code><em> StaticName </em></code>: </p>
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</li>
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</ul>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(DATABASE).GetStatusGroup" >
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<strong>DATABASE:GetStatusGroup(GroupName)</strong>
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</a>
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@@ -1339,6 +1379,20 @@ self</p>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<em></em>
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<a id="#(DATABASE).Navpoints" >
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<strong>DATABASE.Navpoints</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<dl class="function">
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@@ -1608,57 +1662,8 @@ self</p>
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<dl class="function">
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<dt>
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<a id="#(DATABASE)._RegisterGroupsAndUnits" >
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<strong>DATABASE:_RegisterGroupsAndUnits()</strong>
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</a>
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</dt>
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<dd>
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<p>Private method that registers all Groups and Units within in the mission.</p>
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<h3>Return value</h3>
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<p><em><a href="##(DATABASE)">#DATABASE</a>:</em>
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self</p>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(DATABASE)._RegisterPlayers" >
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<strong>DATABASE:_RegisterPlayers()</strong>
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</a>
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</dt>
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<dd>
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<p>Private method that registers all alive players in the mission.</p>
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<h3>Return value</h3>
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<p><em><a href="##(DATABASE)">#DATABASE</a>:</em>
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self</p>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(DATABASE)._RegisterStatics" >
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<strong>DATABASE:_RegisterStatics()</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(DATABASE)._RegisterTemplate" >
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<strong>DATABASE:_RegisterTemplate(GroupTemplate, CoalitionID, CategoryID, CountryID)</strong>
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<a id="#(DATABASE)._RegisterGroupTemplate" >
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<strong>DATABASE:_RegisterGroupTemplate(GroupTemplate, CoalitionID, CategoryID, CountryID)</strong>
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</a>
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</dt>
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<dd>
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@@ -1693,6 +1698,101 @@ self</p>
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<p><em><a href="##(DATABASE)">#DATABASE</a>:</em>
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self</p>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(DATABASE)._RegisterGroupsAndUnits" >
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<strong>DATABASE:_RegisterGroupsAndUnits()</strong>
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</a>
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</dt>
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<dd>
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<p>Private method that registers all Groups and Units within in the mission.</p>
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<h3>Return value</h3>
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<p><em><a href="##(DATABASE)">#DATABASE</a>:</em>
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self</p>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(DATABASE)._RegisterPlayers" >
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<strong>DATABASE:_RegisterPlayers()</strong>
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</a>
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</dt>
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<dd>
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<p>Private method that registers all alive players in the mission.</p>
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<h3>Return value</h3>
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<p><em><a href="##(DATABASE)">#DATABASE</a>:</em>
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self</p>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(DATABASE)._RegisterStaticTemplate" >
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<strong>DATABASE:_RegisterStaticTemplate(GroupTemplate, StaticTemplate, CoalitionID, CategoryID, CountryID)</strong>
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</a>
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</dt>
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<dd>
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<p>Private method that registers new Static Templates within the DATABASE Object.</p>
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<h3>Parameters</h3>
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<ul>
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<li>
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<p><code><em>#table GroupTemplate </em></code>: </p>
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</li>
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<li>
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<p><code><em> StaticTemplate </em></code>: </p>
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</li>
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<li>
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<p><code><em> CoalitionID </em></code>: </p>
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</li>
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<li>
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<p><code><em> CategoryID </em></code>: </p>
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</li>
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<li>
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<p><code><em> CountryID </em></code>: </p>
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</li>
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</ul>
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<h3>Return value</h3>
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<p><em><a href="##(DATABASE)">#DATABASE</a>:</em>
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self</p>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(DATABASE)._RegisterStatics" >
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<strong>DATABASE:_RegisterStatics()</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<dl class="function">
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