RAT,Warehouse

This commit is contained in:
funkyfranky
2018-08-06 16:25:45 +02:00
parent d53c444c62
commit 321803730d
4 changed files with 127 additions and 29 deletions

View File

@@ -1381,15 +1381,15 @@ end
-- @param #boolean Uncontrolled (Optional) If true, spawn in uncontrolled state.
-- @return Wrapper.Group#GROUP Group spawned at airbase or nil if group could not be spawned.
function GROUP:RespawnAtCurrentAirbase(SpawnTemplate, Takeoff, Uncontrolled) -- R2.4
self:F( { Airbase, Takeoff} )
self:F2( { SpawnTemplate, Takeoff, Uncontrolled} )
-- Get closest airbase. Should be the one we care currently on.
-- Get closest airbase. Should be the one we are currently on.
local airbase=self:GetCoordinate():GetClosestAirbase()
if airbase then
env.info("FF closest airbase = "..airbase:GetName())
self:F2("Closest airbase = "..airbase:GetName())
else
env.info("FF could not find closest airbase!")
self:E("ERROR: could not find closest airbase!")
return nil
end
-- Takeoff type. Default hot.
@@ -1410,11 +1410,10 @@ function GROUP:RespawnAtCurrentAirbase(SpawnTemplate, Takeoff, Uncontrolled) --
SpawnPoint.helipadId = nil
SpawnPoint.airdromeId = nil
-- Aibase id and category.
local AirbaseID = airbase:GetID()
local AirbaseCategory = airbase:GetDesc().category
self:F( { AirbaseCategory = AirbaseCategory, Ship = Airbase.Category.SHIP, Helipad = Airbase.Category.HELIPAD, Airdrome = Airbase.Category.AIRDROME } )
if AirbaseCategory == Airbase.Category.SHIP or AirbaseCategory == Airbase.Category.HELIPAD then
SpawnPoint.linkUnit = AirbaseID
SpawnPoint.helipadId = AirbaseID
@@ -1427,7 +1426,7 @@ function GROUP:RespawnAtCurrentAirbase(SpawnTemplate, Takeoff, Uncontrolled) --
SpawnPoint.action = GROUPTEMPLATE.Takeoff[Takeoff][2] -- action
-- Get the units of the group.
local units=self:GetUnits()
local units=self:GetUnits()
for UnitID,_unit in pairs(units) do
@@ -1436,8 +1435,8 @@ function GROUP:RespawnAtCurrentAirbase(SpawnTemplate, Takeoff, Uncontrolled) --
-- Get closest parking spot of current unit. Note that we look for occupied spots since the unit is currently sitting on it!
local Parkingspot, TermialID, Distance=unit:GetCoordinate():GetClosestParkingSpot(airbase)
Parkingspot:MarkToAll("parking spot")
env.info(string.format("FF closest parking spot distance = %s, terminal ID=%s", tostring(Distance), tostring(TermialID)))
--Parkingspot:MarkToAll("parking spot")
self:T2(string.format("Closest parking spot distance = %s, terminal ID=%s", tostring(Distance), tostring(TermialID)))
-- TODO: Hmm, maybe this mixes up heterogenious groups since the order of the units is not the same as in the template.
SpawnTemplate.units[UnitID].x = Parkingspot.x
@@ -1455,15 +1454,16 @@ function GROUP:RespawnAtCurrentAirbase(SpawnTemplate, Takeoff, Uncontrolled) --
SpawnTemplate.x = AirbaseCoord.x
SpawnTemplate.y = AirbaseCoord.z
-- Set uncontrolled state.
SpawnTemplate.uncontrolled=Uncontrolled
-- Destroy and respawn.
self:Destroy()
_DATABASE:Spawn( SpawnTemplate )
-- Reset events.
self:ResetEvents()
--local GroupSpawned = self:Respawn( SpawnTemplate )
return self
end