Progress Dispatcher

This commit is contained in:
FlightControl
2017-03-05 12:37:56 +01:00
parent 6710bfba26
commit 32d6233cf1
10 changed files with 105 additions and 65548 deletions

View File

@@ -68,22 +68,23 @@ function COMMANDCENTER:New( CommandCenterPositionable, CommandCenterName )
self:HandleEvent( EVENTS.Birth,
--- @param #COMMANDCENTER self
--- @param Core.Event#EVENTDATA EventData
-- @param Core.Event#EVENTDATA EventData
function( self, EventData )
self:E( { EventData } )
local EventGroup = GROUP:Find( EventData.IniDCSGroup )
if EventGroup and self:HasGroup( EventGroup ) then
local MenuReporting = MENU_GROUP:New( EventGroup, "Reporting", self.CommandCenterMenu )
local MenuMissionsSummary = MENU_GROUP_COMMAND:New( EventGroup, "Missions Summary Report", MenuReporting, self.ReportSummary, self, EventGroup )
local MenuMissionsDetails = MENU_GROUP_COMMAND:New( EventGroup, "Missions Details Report", MenuReporting, self.ReportDetails, self, EventGroup )
self:ReportSummary( EventGroup )
end
local PlayerUnit = EventData.IniUnit
for MissionID, Mission in pairs( self:GetMissions() ) do
local Mission = Mission -- Tasking.Mission#MISSION
local PlayerGroup = EventData.IniGroup -- The GROUP object should be filled!
Mission:JoinUnit( PlayerUnit, PlayerGroup )
Mission:ReportDetails()
if EventData.IniObjectCategory == 1 then
local EventGroup = GROUP:Find( EventData.IniDCSGroup )
if EventGroup and self:HasGroup( EventGroup ) then
local MenuReporting = MENU_GROUP:New( EventGroup, "Reporting", self.CommandCenterMenu )
local MenuMissionsSummary = MENU_GROUP_COMMAND:New( EventGroup, "Missions Summary Report", MenuReporting, self.ReportSummary, self, EventGroup )
local MenuMissionsDetails = MENU_GROUP_COMMAND:New( EventGroup, "Missions Details Report", MenuReporting, self.ReportDetails, self, EventGroup )
self:ReportSummary( EventGroup )
end
local PlayerUnit = EventData.IniUnit
for MissionID, Mission in pairs( self:GetMissions() ) do
local Mission = Mission -- Tasking.Mission#MISSION
local PlayerGroup = EventData.IniGroup -- The GROUP object should be filled!
Mission:JoinUnit( PlayerUnit, PlayerGroup )
Mission:ReportDetails()
end
end
end