mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
Merge remote-tracking branch 'origin/master' into develop
# Conflicts: # Moose Development/Moose/AI/AI_A2A_Dispatcher.lua # Moose Development/Moose/AI/AI_A2G_Dispatcher.lua # Moose Development/Moose/AI/AI_CAP.lua # Moose Development/Moose/AI/AI_CAS.lua # Moose Development/Moose/AI/AI_Patrol.lua # Moose Development/Moose/Core/Base.lua # Moose Development/Moose/Core/Beacon.lua # Moose Development/Moose/Core/Database.lua # Moose Development/Moose/Core/Fsm.lua # Moose Development/Moose/Core/MarkerOps_Base.lua # Moose Development/Moose/Core/Menu.lua # Moose Development/Moose/Core/Message.lua # Moose Development/Moose/Core/Point.lua # Moose Development/Moose/Core/ScheduleDispatcher.lua # Moose Development/Moose/Core/Scheduler.lua # Moose Development/Moose/Core/Set.lua # Moose Development/Moose/Core/Spawn.lua # Moose Development/Moose/Core/Zone.lua # Moose Development/Moose/DCS.lua # Moose Development/Moose/Functional/Detection.lua # Moose Development/Moose/Functional/Mantis.lua # Moose Development/Moose/Functional/Range.lua # Moose Development/Moose/Functional/Scoring.lua # Moose Development/Moose/Functional/Sead.lua # Moose Development/Moose/Modules.lua # Moose Development/Moose/Ops/ATIS.lua # Moose Development/Moose/Ops/Airboss.lua # Moose Development/Moose/Sound/UserSound.lua # Moose Development/Moose/Utilities/Enums.lua # Moose Development/Moose/Utilities/FiFo.lua # Moose Development/Moose/Utilities/Profiler.lua # Moose Development/Moose/Utilities/Routines.lua # Moose Development/Moose/Utilities/STTS.lua # Moose Development/Moose/Utilities/Utils.lua # Moose Development/Moose/Wrapper/Airbase.lua # Moose Development/Moose/Wrapper/Controllable.lua # Moose Development/Moose/Wrapper/Group.lua # Moose Development/Moose/Wrapper/Marker.lua # Moose Development/Moose/Wrapper/Positionable.lua # Moose Development/Moose/Wrapper/Unit.lua # Moose Setup/Moose.files
This commit is contained in:
@@ -9,7 +9,6 @@
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-- @module Utilities.PROFILER
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-- @image Utils_Profiler.jpg
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--- PROFILER class.
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-- @type PROFILER
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-- @field #string ClassName Name of the class.
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@@ -129,13 +128,13 @@ PROFILER = {
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--- Start profiler.
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-- @param #number Delay Delay in seconds before profiler is stated. Default is immediately.
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-- @param #number Duration Duration in (game) seconds before the profiler is stopped. Default is when mission ends.
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function PROFILER.Start(Delay, Duration)
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function PROFILER.Start( Delay, Duration )
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-- Check if os, io and lfs are available.
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local go=true
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local go = true
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if not os then
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env.error("ERROR: Profiler needs os to be desanitized!")
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go=false
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env.error( "ERROR: Profiler needs os to be de-sanitized!" )
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go = false
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end
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if not io then
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env.error("ERROR: Profiler needs io to be desanitized!")
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@@ -149,8 +148,8 @@ function PROFILER.Start(Delay, Duration)
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return
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end
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if Delay and Delay>0 then
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BASE:ScheduleOnce(Delay, PROFILER.Start, 0, Duration)
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if Delay and Delay > 0 then
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BASE:ScheduleOnce( Delay, PROFILER.Start, 0, Duration )
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else
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-- Set start time.
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@@ -161,11 +160,11 @@ function PROFILER.Start(Delay, Duration)
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world.addEventHandler(PROFILER.eventHandler)
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-- Info in log.
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env.info('############################ Profiler Started ############################')
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env.info( '############################ Profiler Started ############################' )
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if Duration then
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env.info(string.format("- Will be running for %d seconds", Duration))
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env.info( string.format( "- Will be running for %d seconds", Duration ) )
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else
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env.info(string.format("- Will be stopped when mission ends"))
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env.info( string.format( "- Will be stopped when mission ends" ) )
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end
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env.info(string.format("- Calls per second threshold %.3f/sec", PROFILER.ThreshCPS))
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env.info(string.format("- Total function time threshold %.3f sec", PROFILER.ThreshTtot))
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@@ -183,7 +182,7 @@ function PROFILER.Start(Delay, Duration)
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-- Auto stop profiler.
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if Duration then
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PROFILER.Stop(Duration)
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PROFILER.Stop( Duration )
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end
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end
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@@ -192,6 +191,12 @@ end
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--- Stop profiler.
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-- @param #number Delay Delay before stop in seconds.
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function PROFILER.Stop( Delay )
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if Delay and Delay > 0 then
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BASE:ScheduleOnce( Delay, PROFILER.Stop )
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function PROFILER.Stop(Delay)
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if Delay and Delay>0 then
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@@ -218,8 +223,8 @@ function PROFILER.Stop(Delay)
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end
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--- Event handler.
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function PROFILER.eventHandler:onEvent(event)
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if event.id==world.event.S_EVENT_MISSION_END then
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function PROFILER.eventHandler:onEvent( event )
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if event.id == world.event.S_EVENT_MISSION_END then
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PROFILER.Stop()
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end
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end
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@@ -246,7 +251,7 @@ function PROFILER.hook(event)
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end
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else
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PROFILER.Counters[f]=PROFILER.Counters[f]+1
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PROFILER.Counters[f] = PROFILER.Counters[f] + 1
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end
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if PROFILER.fTime[f]==nil then
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@@ -274,6 +279,8 @@ end
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-- @return #string Source file name.
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-- @return #string Line number.
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-- @return #number Function time in seconds.
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function PROFILER.getData( func )
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function PROFILER.getData(func)
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local n=PROFILER.dInfo[func]
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@@ -288,15 +295,15 @@ end
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--- Write text to log file.
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-- @param #function f The file.
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-- @param #string txt The text.
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function PROFILER._flog(f, txt)
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f:write(txt.."\r\n")
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function PROFILER._flog( f, txt )
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f:write( txt .. "\r\n" )
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end
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--- Show table.
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-- @param #table data Data table.
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-- @param #function f The file.
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-- @param #number runTimeGame Game run time in seconds.
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function PROFILER.showTable(data, f, runTimeGame)
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function PROFILER.showTable( data, f, runTimeGame )
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-- Loop over data.
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for i=1, #data do
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@@ -322,11 +329,11 @@ end
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--- Print csv file.
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-- @param #table data Data table.
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-- @param #number runTimeGame Game run time in seconds.
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function PROFILER.printCSV(data, runTimeGame)
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function PROFILER.printCSV( data, runTimeGame )
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-- Output file.
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local file=PROFILER.getfilename("csv")
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local g=io.open(file, 'w')
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local file = PROFILER.getfilename( "csv" )
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local g = io.open( file, 'w' )
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-- Header.
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local text="Function,Total Calls,Calls per Sec,Total Time,Total in %,Sec per Call,Source File;Line Number,"
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@@ -337,7 +344,7 @@ function PROFILER.printCSV(data, runTimeGame)
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local t=data[i] --#PROFILER.Data
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-- Calls per second.
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local cps=t.count/runTimeGame
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local cps = t.count / runTimeGame
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-- Output
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local txt=string.format("%s,%d,%.1f,%.3f,%.3f,%.3f,%s,%s,", t.func, t.count, cps, t.tm, t.tm/runTimeGame*100, t.tm/t.count, tostring(t.src), tostring(t.line))
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@@ -349,7 +356,6 @@ function PROFILER.printCSV(data, runTimeGame)
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g:close()
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end
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--- Write info to output file.
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-- @param #string ext Extension.
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-- @return #string File name.
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@@ -365,11 +371,11 @@ function PROFILER.getfilename(ext)
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return file
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end
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for i=1,999 do
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for i = 1, 999 do
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local file=string.format("%s%s-%03d.%s", dir,PROFILER.fileNamePrefix, i, ext)
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local file = string.format( "%s%s-%03d.%s", dir, PROFILER.fileNamePrefix, i, ext )
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if not UTILS.FileExists(file) then
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if not UTILS.FileExists( file ) then
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return file
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end
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@@ -380,7 +386,7 @@ end
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--- Write info to output file.
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-- @param #number runTimeGame Game time in seconds.
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-- @param #number runTimeOS OS time in seconds.
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function PROFILER.showInfo(runTimeGame, runTimeOS)
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function PROFILER.showInfo( runTimeGame, runTimeOS )
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-- Output file.
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local file=PROFILER.getfilename(PROFILER.fileNameSuffix)
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@@ -418,16 +424,16 @@ function PROFILER.showInfo(runTimeGame, runTimeOS)
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} --#PROFILER.Data
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-- Collect special cases. Somehow, e.g. "_copy" appears multiple times so we try to gather all data.
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if s=="_copy" then
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if tcopy==nil then
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tcopy=T
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if s == "_copy" then
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if tcopy == nil then
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tcopy = T
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else
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tcopy.count=tcopy.count+T.count
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tcopy.tm=tcopy.tm+T.tm
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tcopy.count = tcopy.count + T.count
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tcopy.tm = tcopy.tm + T.tm
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end
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elseif s=="_Serialize" then
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if tserialize==nil then
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tserialize=T
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elseif s == "_Serialize" then
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if tserialize == nil then
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tserialize = T
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else
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tserialize.count=tserialize.count+T.count
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tserialize.tm=tserialize.tm+T.tm
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@@ -447,7 +453,7 @@ function PROFILER.showInfo(runTimeGame, runTimeOS)
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tpairs.tm=tpairs.tm+T.tm
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end
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else
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table.insert(t, T)
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table.insert( t, T )
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end
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-- Total function time.
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@@ -462,13 +468,13 @@ function PROFILER.showInfo(runTimeGame, runTimeOS)
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-- Add special cases.
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if tcopy then
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table.insert(t, tcopy)
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table.insert( t, tcopy )
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end
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if tserialize then
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table.insert(t, tserialize)
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end
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if tforgen then
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table.insert(t, tforgen)
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table.insert( t, tforgen )
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end
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if tpairs then
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table.insert(t, tpairs)
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@@ -538,13 +544,13 @@ function PROFILER.showInfo(runTimeGame, runTimeOS)
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PROFILER.showTable(t, f, runTimeGame)
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-- Closing.
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PROFILER._flog(f,"")
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PROFILER._flog(f,"************************************************************************************************************************")
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PROFILER._flog(f,"************************************************************************************************************************")
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PROFILER._flog(f,"************************************************************************************************************************")
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PROFILER._flog( f, "" )
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PROFILER._flog( f, "************************************************************************************************************************" )
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PROFILER._flog( f, "************************************************************************************************************************" )
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PROFILER._flog( f, "************************************************************************************************************************" )
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-- Close file.
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f:close()
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-- Print csv file.
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PROFILER.printCSV(t, runTimeGame)
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PROFILER.printCSV( t, runTimeGame )
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end
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