Merge branch 'develop' into FF/Ops

This commit is contained in:
Frank
2022-09-01 22:31:52 +02:00
9 changed files with 237 additions and 59 deletions

View File

@@ -147,7 +147,7 @@
-- * overestimation how far units can "see" and
-- * not taking into account that a SAM site will take (e.g for a SA-6) 30-40 seconds between switching on, acquiring the target and firing.
--
-- An attacker doing 350knots will cover ca 180meters/second or thus more than 6km until the SA-6 fires. Use triggers zones and the ruler in the missione editor to understand distances and zones. Take into account that the ranges given by the circles
-- An attacker doing 350knots will cover ca 180meters/second or thus more than 6km until the SA-6 fires. Use triggers zones and the ruler in the mission editor to understand distances and zones. Take into account that the ranges given by the circles
-- in the mission editor are absolute maximum ranges; in-game this is rather 50-75% of that depending on the system. Fiddle with placement and options to see what works best for your scenario, and remember **everything in here is in meters**.
--
-- # 2. Start up your MANTIS with a basic setting
@@ -1515,7 +1515,7 @@ do
-- @param #table samset Table of SAM data
-- @param #table detset Table of COORDINATES
-- @param #boolean dlink Using DLINK
-- @param #limit limit of SAM sites to go active on a contact
-- @param #number limit of SAM sites to go active on a contact
-- @return #MANTIS self
function MANTIS:_CheckLoop(samset,detset,dlink,limit)
self:T(self.lid .. "CheckLoop " .. #detset .. " Coordinates")