mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
Updates
This commit is contained in:
@@ -138,12 +138,6 @@ Find a summary below describing for which situation a task type is created:</p>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_A2G_DISPATCHER).ClassName">TASK_A2G_DISPATCHER.ClassName</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_A2G_DISPATCHER).CommandCenter">TASK_A2G_DISPATCHER.CommandCenter</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -183,7 +177,7 @@ Find a summary below describing for which situation a task type is created:</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_A2G_DISPATCHER).New">TASK_A2G_DISPATCHER:New(SetGroup, Detection, Mission, CommandCenter)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_A2G_DISPATCHER).New">TASK_A2G_DISPATCHER:New(The, SetGroup, Detection, Mission)</a></td>
|
||||
<td class="summary">
|
||||
<p>TASK<em>A2G</em>DISPATCHER constructor.</p>
|
||||
</td>
|
||||
@@ -236,20 +230,6 @@ Find a summary below describing for which situation a task type is created:</p>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a></em>
|
||||
<a id="#(TASK_A2G_DISPATCHER).CommandCenter" >
|
||||
<strong>TASK_A2G_DISPATCHER.CommandCenter</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -416,7 +396,7 @@ If there are no targets to be set.</p>
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_A2G_DISPATCHER).New" >
|
||||
<strong>TASK_A2G_DISPATCHER:New(SetGroup, Detection, Mission, CommandCenter)</strong>
|
||||
<strong>TASK_A2G_DISPATCHER:New(The, SetGroup, Detection, Mission)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -427,23 +407,26 @@ If there are no targets to be set.</p>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Set.html##(SET_GROUP)">Set#SET_GROUP</a> SetGroup </em></code>: </p>
|
||||
<p><code><em><a href="Tasking.Mission.html##(MISSION)">Tasking.Mission#MISSION</a> The </em></code>:
|
||||
mission for which the task dispatching is done.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Functional.Detection.html##(DETECTION_BASE)">Functional.Detection#DETECTION_BASE</a> Detection </em></code>: </p>
|
||||
<p><code><em><a href="Set.html##(SET_GROUP)">Set#SET_GROUP</a> SetGroup </em></code>:
|
||||
The set of groups that can join the tasks within the mission.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Functional.Detection.html##(DETECTION_BASE)">Functional.Detection#DETECTION_BASE</a> Detection </em></code>:
|
||||
The detection results that are used to dynamically assign new tasks to human players.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> Mission </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> CommandCenter </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
Reference in New Issue
Block a user